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Right, right.. but then the aliens open fire and they keep standing there. Even if it's for their protection, you end up being in the middle of a fire fight. You know what I mean?
Sure, as was said before, so I elaborated about the condition. Standing around in the middle of a fire fight is dangerous, no?
Yup, and to clarify further, I don't mean a block away either, I mean the bullets, lazers, magnetic projectiles, plasma or whatever is flying right over your head.
Are you sure, they aren't moving in their turn? Because Turns go like: XCOM, Aliens, Civilians. And I have seen Gameplay, in which Civ move after Aliens turn.
I'm sure. I've seen enough different LP's to be able to say this. Then there is XCOM: EU/W behaviors too.
... but they move in XCOM: EU/EW. Are you now talking about, that they don't leave the map or something?
i.e an alien or xcom unit moves near to them.
otherwise they kinda stand there with morbid fasionation as to whats happening.
Hmm maybe drugs in the drinking water. :) While you see the evil Alien they see a fluffy bunny. Or when they tear civilians apart it looks for the others like they just want to play and do not understand why you attack this harmless great aliens. :)
Okay, in XCOM EU/W, the humans would not run away from the aliens in terror missions. Not every time mind you, but enough for it to be an issue. Check it out in your own game to verfiy, or look online.
In XCOM2, during combat engagements, the humans stand in the middle of the fire fight, as in the action is all around them. Even if the aliens are their friends, the moments bullets start flying and grenades go off they should react. I can see how some would run to the aliens for protection, and in the process away from the xcom squad, but to stand in the middle of the combat doesn't make a lot of sense.
Do you see what I'm getting at?
Now, the faceless. How would any human standing near one not crap their pants and run when a faceless emerges from a person standing nearby. Does that make sense?