XCOM 2
Andersbot Jul 30, 2024 @ 5:43pm
(WOTC) Starting Psi Op can't be trained
I started a new playthough, with a set of specifically set pool characters, one is a psi op, and they correctly became a psi op after gatecrasher, but now their seemingly permanently bugged to be unable to train in the psi op room I constructed on the Avenger. It works fine with another psi op I trained from the center, its just the starting one that's bugged. Is there any way to fix this? I looked for solutions on the workshop but found nothing helpful. The save is modded, but I don't believe psi ops have been modified in any way.

EDIT: I just looked through my subscription list, and the use my class mod is installed in the save, but I saw no other mod that should be changing how the vanilla psi op class works, and the psi op class appears to work correctly on other characters when trained in the psi op room
Last edited by Andersbot; Jul 31, 2024 @ 1:14pm
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Showing 1-7 of 7 comments
Heau Jul 30, 2024 @ 10:01pm 
You can't promote a rookie to psi op out of gatecrasher in unmodded version.

Possibly one of your mods creates a different variation of the class that doesn't require the lab at all?

How did you promote them to psi op out of GC? What mods do you have that impact psi ops or classes in general?

You could try the following command while checking that character out in the armory.

MakeSoldierAClass "soldierfirstname soldierlastname" PsiOperative

But if one of your mods overrides default PsiOperative, its possible its given a different class name in config and won't work properly.
Last edited by Heau; Jul 30, 2024 @ 10:02pm
Stardustfire Jul 31, 2024 @ 12:05am 
what Heau sayed. TS forgot like so many the "total irrelevant" Fact he uses mods and dont cares to name that or at least to say that he uses mods. same like in 99,999999999999999999999999999999999% of all Threads with "i have a unique bug" in the xcom forums
Last edited by Stardustfire; Jul 31, 2024 @ 12:05am
Dragon32 Jul 31, 2024 @ 6:21am 
Originally posted by Stardustfire:
what Heau sayed. TS forgot like so many the "total irrelevant" Fact he uses mods and dont cares to name that or at least to say that he uses mods. same like in 99,999999999999999999999999999999999% of all Threads with "i have a unique bug" in the xcom forums
They did say "the save is modded"
Mildly Nuclear Jul 31, 2024 @ 7:21am 
Originally posted by Dragon32:
Originally posted by Stardustfire:
what Heau sayed. TS forgot like so many the "total irrelevant" Fact he uses mods and dont cares to name that or at least to say that he uses mods. same like in 99,999999999999999999999999999999999% of all Threads with "i have a unique bug" in the xcom forums
They did say "the save is modded"
"but I don't believe psi ops have been modified in any way"

obviously that's wrong
Stardustfire Jul 31, 2024 @ 9:10am 
Dragon he says that
and they correctly became a psi op after gatecrasher
This together with what Mildly already sayed is not at the least contradicting for you?
Last edited by Stardustfire; Jul 31, 2024 @ 11:15am
Andersbot Jul 31, 2024 @ 2:42pm 
Originally posted by Heau:
You can't promote a rookie to psi op out of gatecrasher in unmodded version.

Possibly one of your mods creates a different variation of the class that doesn't require the lab at all?

How did you promote them to psi op out of GC? What mods do you have that impact psi ops or classes in general?

You could try the following command while checking that character out in the armory.

MakeSoldierAClass "soldierfirstname soldierlastname" PsiOperative

But if one of your mods overrides default PsiOperative, its possible its given a different class name in config and won't work properly.

I tried this along with changing the class to be a rookie, which appeared to work, but even when changed to a rookie the bugged soldier still refuses to be trained in the psi op lab, which as I previously mentioned, works perfectly fine for the other psi op and rookies I have
Heau Jul 31, 2024 @ 4:36pm 
You can't train a rookie awaiting a promo (>3/3 xp) into a psi in the psi lab. And changing their classes to rookies doesn't remove the experienced earned from gatecrasher. Probably a restriction to ensure psis start behind on the xp curve.

But anyway, I'm not surprised that reverting to rookie didn't do it for that reason.

There exists a mod whose sole purpose is to add a number of console commands including class rebuilds that may help you out. I never tried it myself but Tedster, the LWOTC current lead dev routinely recommends it for certain issues.

But generally speaking, the extreme limitations on how psis get promoted and pick their skillset causes a lot of exceptions in psi handling.

If experience points are a unit stat, there may be a way to use commands to change their XP stat back down to 0 to renable the rookie to psi training after makesoldieraclass rookie. I'll update this post if I find the XP stat name but just spitballing ideas.
Last edited by Heau; Jul 31, 2024 @ 4:40pm
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Date Posted: Jul 30, 2024 @ 5:43pm
Posts: 7