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so yes retrain him to shreader and give him a exo or war suit for the extra LR HE.
I've also seen an Advanced Trooper throw a grenade at a single target on a roof, thereby destroying the roof and causing extra falling damage. That trooper was a jerk.
(Edit: But both of those situations are rare / should never be situations you put yourself in in the first place. -66% Explosive Damage sounds nice, except that you should almost never be getting targeted by explosive damage to begin with.)
(Edit: Even early game, Shredder is useful. It's practically essential if you need to take out any early turrets, and it doesn't take that long for Mutons and MECs to start showing up. Certainly by the second Retaliation mission. You can still start with Blast Padding and then retrain, but Shredder has early game value, too.)
Blast Padding = 1 armor
W.A.R. = 2 armor
Plated Vest = 1 armor
So the max is a total of 4 armor.
Return Fire can also use a boost, either for infinite retaliation or my personal favourite +damage with pistols. Ideally, I'd like to see max-level, max-tech Gunslingers have pistols approaching the power of rifles. Again - great power, but skill-locked and only available to dedicated Gunslingers more so than dedicated snipers.
on the subject of pistols, when I do fan-fare, I've had the damage over 34 against a mec, thats a disgusting amount of damage and surpasses anything else in the game ever