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But really, they work well on any class; I've used them on Rangers and Psi Ops to good effect.
I just wonder why shredstorm has a much bigger range AND a higer damage than plasma, since they are at the same tec level. in late game I spent all my resource tring to get more shredstorm.
what he said ^^^^
If you have conentrated on Heavy weapon trainging then he needs the extra slot for an ammo mod.
If you have taken more from the Grenader options then the WAR/EXO suit is best for the extra he option's
after that as you get more suits then i would give them to my rangers and PSY as they tend to get closer to the enermy
That will brutally reduce the amount of itens you'll bring on a mission, also squadsight snipers won't be able to go to a roof and shoot on the same turn and won't be close enough to use the powered weapon either.
Sharpshooter: I really prefer the wraith suit grapple on these guys.
Specialist. Gotta have skulljack for hack bonus and medkit. Regular armor there.
Assault. I love the mobility of wraith or the extra slot on warden that allows carrying things like mimic while using special ammo.
Psi Op is good candidate for war/heavy weapon, but it seems like about every turn, there are better things to do with them.