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Fire I don't know much, Acid has a good chance to panic enemies, lowering their aim and making them fall back
Burning only affects organic targets, but it will prevent skill activation.
Acid is able to affect mechanical targets.
Poison only affects organic targets, but restricts their aim and movement.
Fire-Does damage over time and prevents the unite from using special abilities(Still wont stop shield troops from using shield for some reason
Poison-Has the largest radius dealing 3 damage upon impact, reduces units aim and mobility and temporarily poisons them. Only effects organics.
Fire and acid DoT is reduced by armor.
Fire disables most active and passive abilities other than Shoot.
Poison causes -30 aim and -4 mobility.
Acid DoT is unremarkable, but affects all units other than Andromedon.
Note that gas and incendiary grenades deal explosive damage, and will harm all units regardless of immunity to their after effects. Interestingly, acid grenades also deal explosive damage, but Andromedons completely ignore them anyway.
Just to clarify, the acid bomb itself will deal damage to and reduce the armor of Andromedon. It is only immune to the acid DOT (not the initial damage).
Maybe it just wasn't in sight of it (since grenades other than frag/plasma are subject to LOS) and I just got the immune message from the acid it was now standing in. I'll have to try it again.