Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I prefer AP ammo for them and Andromedons.
Could have sworn it affects them. Oh well.
I bet they just said it because the thing looks mechanical on the outside but I have my doubts about the theory.
In my most honest opinion, from my completed Legend Ironman Run, I'd say AP rounds are infinitelly more useful throughout the entire run (especially late game, and yes I did have 2 grenadiers both with shredding, holo and BR rounds), but BR do allow you to get cheeky easy kills on codexes and whatnot, which is always nice.
By late game I was constantly facing 2 or 3 Andromedons per run along with gatekeepers/sectopods and I honestly wish I had gone with AP ammo rather than my constant focus on 2 grens with BR rounds and shred to deal with all the armor/mechanical problems. (I wanted to complete the run with what I had decided to go with since the start so...)
The hacking defense penalty is a pathetic -5% so don't base your opinion on BR through that.
Both have their uses, AP loses its shine the less armor an opponent has though, keep that in mind.
I'm not sure how useful they'd be on classes that can only traditionally fire once (at a single enemy, anyways) per turn, and I'd rather take talon rounds on a shotgun ranger, so I wouldn't really count rapid fire.
Edit: Also bluescreen rounds and EMP grenades supposedly ignore shieldbearer shields when applying damage (but they still disable the shields). Can't confirm this right now, since I've been taking a break from playing.