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You can use proximity mine to set trap at patrol. When you throw you won't reveal but when it explode you will.
You put the rest of the team on OW after they're in position, leaving one or two guys out of OW. Then select one of those guys to make the shot. The rest of the OW soldiers will fire as the aliens move to cover.
Definitely lost some soldiers due to overwatch being inferier to a well-placed grenade.
In the late game it isnt as big a deal, as in "must kill in reveal" situations I combo a proximity mine with a grenade to wipe a pod ... the early game is MUCH more difficult.
First it could be more effective than just overwatch and hope they kill the right enemy in the right order...
AND this could be visually very cool : with all our soldier shooting and throwing grenade in "bullet time" with the camera turning around the action, zoom and freezing on kill or critical hit... could be very awesome.
I tend to use a grenade or other AOE for my first shot, cause after reveal the enemy mobs spread out making it harder to hit with AOE. Also shredding armor. Acid grenade is quite good for this, cause the enemy takes acid damage at the start of their own turn should they survive the overwatch, and it shreds a lot of armor.
However, this COULD work if an enemy spots a concealed soldier due to flanking, but again, only if they keep patrolling..
Usually when you do this, enemies will stand in place (not triggering your overwatch shots) and shoot instead of moving and setting off the ambush. And because they need to have your soldier flanked, the shot they get to take is a good one.