XCOM 2
nagi Feb 13, 2016 @ 1:11am
[bug] 21:9 UI issue: important bits outside of screen
I'm playing on 2560x1080 resolution.

So far I encountered this in two places: the skulljack hack screen and the target selecting.

Skulljacking screen:
http://images.akamai.steamusercontent.com/ugc/316745398475855037/B574C12A75BBB53E7C4BC126FD69056F275F0203/
Obviously the bottom half of the screen is hanging outside the visible area of the screen. In my first scene, I could not even see the "press any key to continue" part.

Target selecting: I can't see the HP meter of at least one of the enemies in the over-the-shoulder target selecting camera. That part of the UI is sticking out the top of the screen.

Possible causes: the game seems to handle 21:9 simply by cutting off the top and/or bottom of the screen of a 16:9 screen. As with 4:3 ->16:9 transition, this should rather be adding to the sides of the screen.

Is there even an official, tracked bug report method, btw?
< >
Showing 1-1 of 1 comments
nagi Feb 13, 2016 @ 1:16am 
Also, on the squad select screen, the actual UI for editing/removing/etc the soldiers is not centered, but offset to the left side.
See: http://imgur.com/sxz4QTR

And also reddit, with an ini fix that might work and should have been default: https://www.reddit.com/r/Xcom/comments/448lhz/xcom_2_ultrawide_resolution_support_219/
< >
Showing 1-1 of 1 comments
Per page: 1530 50

Date Posted: Feb 13, 2016 @ 1:11am
Posts: 1