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Fordítási probléma jelentése
Yeah, because I didn't do any of that....oh wait, I did. I tried MIN settings, and all the ini settings I found..none made ANY difference at all.
There's something wrong with this engine or game, it behaves like no game I have seen before..it always appears like a bad stream or like it can't keep up with what it's trying to do.
That'd be find if graphical options made any difference but other than AA (which helps on menus and overall) nothing does anything. There are FPS issues on the freaking map and in the Avenger, where there is NO reason for there to be.
But you ARE mentally challenged bottom-feeding scum of the earth if you don't love XCOM.
Yes. I am kidding.
But seriously. The game is what it is... and this one is more true to the original than the last. It has its bugs and flaws, yes... but I LOVE the premise. They added a LOT of new abilities for the enemies, and it is actually a CHALLENGE.
If you can't get past the "its not pretty enough" piece and appreciate the substance of the game, I genuinely feel sorry for you. That is incredibly sad. I will STILL play the original titles (XCOM & TFTD), in spite of their god-awful graphics and terrible battle interface. I do it because I ENJOY the gameplay, in spite of the shortcomings.
The games are classics, and though they may be obsolete by modern standards, it really shows how far games have come.
I guess jumping onto the forums and passive aggressively attacking us is the only other logical step as opposed to admitting that maybe the game isn't optimized all that well even with the 'fan fixes'
+1 (I would type some crap, but I already said it a few posts up)
To add to my quoted post - and of course they can't take the next step from there, which is to see if any third party programs are behind the issues (i.e. overlays, video recording, anti-virus), something that is all too often a common source of performance issues. More so with XCOM 2 since it only uses 2 cores for some reason. And so they blame the dev's for something that isn't actually there fault at all and demand fixes that aren't the dev's concern.
But hey, that just means more popcorn for me and others.
*grabs popcorn*
For me it's just about right on Veteran.
Playing with Radeon: after 15 hours, now there a more and more CTDs and sound issues
The game is great, but it's beta.
So it's the consumer's job to go through every single piece of standardized software like anti-virus and the like to take constant stab in the dark guesses and trial and error to see if these are having any random clashes with this particular video game, despite the thousands of others on my steam account having no such issue or this not having a precedent at all for me personally for the others I'm playing currently?
And, you are still sitting here defending this and holding such a stance, still implying that it is the end user who is in err?
Ok..
Well even if that ended up being the case and were true, that in no way shape or form would change the fact that it was a coding error and a fault on the behalf of the developers to have regular pieces of software clashing with this and only this particular video game.
The difference is probably due to my vigilance on making sure I have no hardware, OS or driver issues and having the experience to troubleshoot any issues that do occur. And in your case, something is very much probably up with some part of your system, check the event log messages for potential diagnostic information r.e. the faulting module. Hopefully's it's just a software issue rather than a potentially expensive hardware problem, though if the crashes are confined to applications it could just be a simple (and cheap) replacement of a faulty RAM stick.
People don't understand probabilty,or seeding
Performance does blow thanks to poor optimization
This game has a lot more variety and soul in it than the previous xcom, I think. Or it's soul with a bigger budget.
There are more pathways to research, more replayability, and it's better than xcom in practically every way, except for optimization.
It's your system kid, the dev's can't do anything to control what software you have on there and how it interacts with their product without expending stupidly expensive resources on testing every third party software and other software for negative interactions.
Heck, I can cause Grim Dawn to crash every time if I leave avast anti-virus on while playing it, but I know that it's not Crate's problem, rather it's how avast interacts with Grim Dawn. Otherwise I've had very unstable gameplay sessions in other games due to an error on my part with overvolting RAM and a dodgy nvidia chipset motherboard and the knock on effects with that install of windows that lead to constant BSoD.
So grow some reproductive organs and deal with the easiest, most likely issues, such as overlays and anti-virus and test the damn settings. And if you can't be arsed with that, perhaps consoles are where you should be spending your gaming time and not PC's where the shear diversity of hardware, OS configs + drivers and interactions therein can and does cause performance issues.
Are there performance issues dev's can fix? Obviously, yes. The best examples are i.d. Tech games where i.d. have been screwing over ATI and later AMD users due to an internal cultural bias towards nvidia, resulting in players having to use modded dlls and ini/config file editing to get the games to play smoothly. Stuff that i.d. could just do themselves, but don't. Then there's also the latest Batman game, Black Ops 3 etc. And in the case of XCOM 2 there are probably some minor performance gains still to be made, although it's use of only 2 cores is an issue for older systems like mine (hello stuttering on the Avenger).
Sorry, but XCom 2 is the only game making trouble. Witcher 3 perfoms without any problems. Rise of the Tomb Raider, no problem. Mass Effect 3 no CTDs. Alien Isolation, Rome II (Total War), Mad Max etc. It's only XCom 2.