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I did not save the game on the skyranger scene. But my game froze on the same exact screen. I shut the game down and reloaded. My troopers were out of commision yet no wounded status, wich they should have since the were returning from a slaughter.
Does any one have a solution?
Ihave looked for savegame editors. Found none
I tried the console cheat codes found here:http://www.dtgre.com/2016/02/xcom-2-cheat-codes-console-commands.html
All other soldiers healed. My A-Team still stuck in limbo.
Obviously i cant continue without my A-Team
I reccomend you do the same, or you won't want to play any more missions, and you'll be a stronger person because of it...
I'm sorry.
Ironman and Commander difficulty, so no backups and no point continuing with all my best soldiers in limbo.
Also: I had finished the mission sucsessfully, but when I loaded the (now bugged) save, it did not give me the rewards and showed the same 3 guerilla mission options as before.
If you're invested into your campaign, you can console it & replace em then level em up with commands. (Although that will level everyone else up too).
Unless you're a dirty ADVENT SPY?!!1!?!?11
They way I got them back was I was attacked by the UFO. Since injured soldiers can be used in that mission I was able to place them in the opening wave, and keep them alive.
I also noticed that while they were not selectable, they would pop up if I clicked on auto-fill during deployment. I never deployed them because I was playing Ironman and I was afraid to go into a mission with one less able-bodied soldier. But seeing as what happened with the UFO attack, I bet if you're lucky enough to get them from auto-filling your deployment team, they would be start the mission injured (like the UFO attack) and be selectable again if brought back alive.
Use the second suggestion at your own risk, I'm only extrapolating. The UFO attack does work !00%. Hope my 2 cents help.
But wait 'til you see an easy mission, and only do one of the two soldiers. That way you have the best possible chances of success if the bugged soldiers are unusable.