XCOM 2
Phrog Feb 5, 2016 @ 10:50pm
I can't equip my soldiers with Personal Combat Sims
I've messed around with the game files some as well as downloaded some mods, I noticed it much later than I probably should have, I've even started a second game to see if the problem persists.
Any thoughts as to why this may be or how to fix it? Thanks!
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Showing 1-11 of 11 comments
Ambient Feb 8, 2016 @ 5:06pm 
Im having the same issue. Only runnin a mod that adds 4 more turns to the timers. The button is available and makes a sound when clicked, but no submenu appears. Was able to equip one soldier with a sim, but then moving on to the next one, the menu option wont do a thing.
Cicero Feb 8, 2016 @ 5:16pm 
Were you trying to equip a rookie? Rookies definitely cannot equip sims.
Phrog Feb 8, 2016 @ 6:07pm 
now it's as Ambient said for me, it applies to all soldiers. the submenu simply doesn't appear.
Crazyivan Feb 8, 2016 @ 8:03pm 
I think you have to make them or find them during a mission or black market.
GiftOfTheHunter Feb 19, 2016 @ 4:30am 
I have the same problem. I don't have any mods that modify PCS's though... I know I have a PCS, there was a clear message.
Built Guerilla?
Softis Mar 9, 2016 @ 11:58pm 
Wow, you guys have it easy...
I'm not sure which mod is doing this to me, but all the time, my soldiers are unable to equip any PCS at any time due to being too "low ranked".
I have a guerilla warfare center and the problem persists even until my soldiers reach colonel
I suspect this is due to a mod that unlocks all rank-restricted customization options, but I can't really confirm it.
Chilly Mar 11, 2016 @ 6:26pm 
After having the same problem, I did some investigation and found out that the game checks for that eStat_CombatSims=1 at every soldier rank in order to allow that soldier to equip a PCS. However, when it does that check in a more general way (for the Armory UI for example), it looks specifically at the Ranger class to get the valid ranks to allow equipping PCS.

So, to fix any issue one might have with the PCS menu option being disabled, you have to go edit your DefaultClassData.ini, find the [XComGame.X2SoldierClass_DefaultClasses] and make sure there's a line there that reads SoldierClasses="Ranger".

If a mod is editing this INI file (like the one that disables the Ranger class probably by removing it from the default classes), you might be able to find the mod's Config folder and repeat the procedure above for the mod's DefaultClassData.ini, but I'm not sure this registers without the mod being recompiled.

Since this is a class modding induced issue, I'm not sure if saves made with the class removed would work by just disabling the mod and applying the fix, but would probably work if the modding is done differently within the mod.

So, for the modders out there, the Ranger class (and any other class i assume) is easily taken out of the game by setting the NumInForcedDeck=1 and NumInDeck=4 values to 0, instead of removing the class from the [XComGame.X2SoldierClass_DefaultClasses] manager. Altho, make sure at least 1 class has those variables set to something else than 0 or the game will crash/misbehave due to no classes being registered for the campaign.
K-PAT Apr 19, 2016 @ 6:52am 
is there any fix to this ?
Tony Jul 12, 2016 @ 7:10pm 
So how do we fix this? I'm seeing the same thing. I wanted to disable all the base classes and just use custom classes. I did that initially by using the disable all classes mod (with the mod options menu in game), but that still has the GTS entries for those mods. So I then used the remove classes mod and edited that to make sure those classes are completely gone... meaning I removed those classes not just in the decks.

Is there anyway we can remove classes from the game completely (don't show up in the GTS list for training or the class specific upgrades in the GTS Tactics list)? Without causing this issue? I can't believe the devs would tie this check to a specific class... ridiculous.
Haite Sep 7, 2019 @ 1:44am 
Eras later... So this threat helped me a lot, although is very old and doesn't really have a solution... anyways!
As said, yeah, very likely is a problem with a custom class you implemented. After clean up my mods and remove most of the classes, it started working again. That said, not sure how is the state with WOTC but for vanilla, I HIGHLY recommend to test your game, SPECIALLY if you added a new class, if PCS are working, before really starting your campaign. The "easier" way I found out to do it, is to enable console commands and start a test campaign. It takes some time, but it's worth it.
If someone knows anything more about it, or an easier way to test, please let me know.
Last edited by Haite; Sep 7, 2019 @ 1:45am
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Date Posted: Feb 5, 2016 @ 10:50pm
Posts: 11