XCOM 2
Bugs: Shooting through floors / walls.
Sometimes, enemies shoot me through roofs and solid walls. In fact, my soldiers can sometimes do the same. That's quite a disappointment.
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Showing 1-15 of 26 comments
CMDR Shven Feb 5, 2016 @ 1:52pm 
This just happened to me twice in one mission. I moved a soldier onto a roof, all movements completely out of sight of the enemies, and on the next turn one of the aliens ran into the building and shot straight up, hitting me through two floors and a roof. I also triggered an overwatch shot by running along a wall with no windows, and was shot by an alien taking cover on the opposite side of the building.

This game needs some work before it can really be considered a "strategy" game.
JonWoo Feb 5, 2016 @ 1:53pm 
Just wait until a viper does something similar except it pulls your character through all of that instead of shooting through it.
ViciousJawa Feb 5, 2016 @ 1:54pm 
I've had enemies PUNCH me through walls. Through solid walls. Without breaking the walls, too.

CMDR Shven Feb 5, 2016 @ 1:55pm 
Originally posted by ViciousJawa:
I've had enemies PUNCH me through walls. Through solid walls. Without breaking the walls, too.

That is actually very impressive.
Zorlond Feb 5, 2016 @ 1:56pm 
Welcome to XCOM.
Shadow Creator Feb 5, 2016 @ 1:57pm 
I have crazy things like that happen every mission involving structures. There is another thread about it. Shots through multiple walls or even floors to hit my troops. I got a little laugh out of some of the floor above shots down reminding me of playing R6 Siege.
jyuuu Feb 5, 2016 @ 1:59pm 
i've seen a psyzombie go to jump off of a roof but end up falling through the ceiling and then walking through the wall instead
emeraldhaze Feb 7, 2016 @ 8:13pm 
Ditto. As if the developer didn't have enough time to fix someting as stupid as this! I used to not buy any beta games for this stupid crap, now I definitely don't buy anything right off the bat/shelf/pre-purchase/#@FDG%$@UY%$@YWRTGE
Games should be purchased just like vehicles. After the first or second revision.
Kalogrym Feb 7, 2016 @ 8:19pm 
Learn to love Savescumming. With this unpolished release, 2K games has also ensured this is a viable strategy.
Last edited by Kalogrym; Feb 7, 2016 @ 8:20pm
emeraldhaze Feb 7, 2016 @ 8:22pm 
LOL! Yeah I definietly didn't do that with Xenonauts, nor Xcom:EU, but this game actually has me liking it! It's like I'm that unconscious meatbag commander, with a direct link into my brain---
CMDR Shven Feb 8, 2016 @ 12:31pm 
As much as I hate it and as morally deplorable as it is, I guess we just have to accept that AAA games are released in late beta stage these days. All the developers are doing it. They know that with the ability to patch games, they don't have to have the game working right by release day.

I remember how mad people used to get at Nintendo back in the 90s and early 00s for delaying a game two or three times. But how many first party Nintendo games were glitchy, unplayable messes? Zero.
RedSector73 Aug 25, 2016 @ 3:13am 
So is there going to be a fix for it ?
Zyrrashijn Aug 25, 2016 @ 3:16am 
It's a glitch and you can cure it yourself by save/reload. This may take a few tries, but i know this works.
veneficus Aug 27, 2016 @ 12:23pm 
That's Xcom... Incidentally, high caliber weapons and special ammo types can fire through walls in real life. Turnabout is fair play... DO the same to them.
CMDR Shven Aug 27, 2016 @ 1:27pm 
Originally posted by veneficus:
That's Xcom... Incidentally, high caliber weapons and special ammo types can fire through walls in real life. Turnabout is fair play... DO the same to them.

The problem is line of sight. You might be able to shoot through a wall with a powerful rifle but if you can't see your target you're not going to hit. But in this game the enemies can see you through walls unexpectedly and you might not be able to do the same. It's a bit game breaking. And it makes ironman basically impossible. (I would assume; I haven't tried because I have no interest in losing the game because of poorly designed mechanics)
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Date Posted: Feb 5, 2016 @ 1:38pm
Posts: 26