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Повідомити про проблему з перекладом
In saying that, maybe gate keepers go there aswell.
I don't know maybe it does fit into xcom, I mean if it was terror from the deep it would probably be some human inside the andromedon suit.
It get's close in to use grenades/gun/fist while soaking up damage and distracting your soldiers. it's aim is pretty poor for any kind of long range engagement anyway.
Once a pilot is dead, suit switch to a pretty simple AI that is not capable of any complex tactics and just rush in to crash enemy in melee while spewing around it's pilot's life support liquid from it's broken tank that is pretty deadly on itself.
The suit itself seems to be pretty crude and low tech compared to Advent mech's and Sectopods, and pretty easy and cheap to produce, while still been effective.
Also do not forget about a psycjhological effect when suit reactivate itself after pilot's death and bullrash enemy soaking everything with acidic toxic stuff. Pretty scary.
They very much replaced Mutons, after later were evolved into more of modern tactic elite soldiers rather than no-brains muscles.
The most important point about this is "I stress design here because perhaps more so than all but the most extreme examples, the Andromedon was engineered to exist only within the confines of the environmental suit we see them wearing in the field." Meaning that the Andromedon was created to be in the suit and only in the suit. So the question then becomes what's the point? My best guess that what they had created had the capability to resist the Ethereal's influence, so they confiened it to the suit to prevent it from doing so.
Maybe the plan was for the Ethereal's to become something kin to a Dalek. Their bodies have been rendered useless so they played with the idea of a fully enclosed life support system that could also function as a battle tank. Maybe the aliens were looking into using a biology that wasn't bound to oxygen. The Ethereals have experimented with silicone based life and even robotics in their quest. Why stick to oxygen breathers, especially given how bad oxygen is for oxygen breathers?
The main point here is that the Ethereals are totally alien. We don't REALLY understand what they have been through, have looked at, or what thought process has brought them here. They have a long history of failure and are willing to use every failure in the circus of horrors that they unleash.
Which remind me of the lack of Muton Elite on this game. I can easily see them appear in heavy powered red armor with 15+HP 6 Armors, 100 Aim and 40 Defense on Legend.
http://www.imdb.com/title/tt0066769/?ref_=fn_al_tt_2
The idea is that the Aliens are all inspired by classic alien movies/literature. Sectoid = Roswell Alien, Thin Man = Man in Black, Cyberdisk = War of Worlds Martians, etc.
Acid could have been integrated as something much more volatile in a separate tank (military-grade flamer, etc).
Elders were searching for a "perfect" species that can combine great psionic potential and physical resilience.
All the "failures" they created along the way now serve a rather well-defined and obvious role in their "army". And, yes, they DO cycle out hybrids that become redundant.
Reading the answers in this thread I'm leaning to a conclusion that — if the andromedons are NOT just a byproduct of game-design process — they key to their purpose is just beyond the scope of what was shown in the game so far and the fact that they are used as combatants on Earth is nothing short of Elders being actually pushed to deploy sub-optimal troops from other worlds/projects to try and stop XCOM.
I mean, being realistic, the risk is entirely the Andromedon's to take. The Elders don't care if they sizzle due to a suit puncture.
- andromedons as we see them in the game (with the suit, and "acid" and all) are more or less the way they are used in their "intended" role.
Then my theories would be:
#1 - there is a pathogen elders REALLY want to protect some of their troops from that the "acid" protects from.
#1.1 Most obviously — that "pathogen" is something that "the greater enemy" the elders are fighting uses. Maybe this "pathogen" IS "the greater enemy" the elders are fighting. I mean, really, if there are, indeed, mirconoids(tm), acid-based life would be a perfect counter — mirconoids can't survive the acid, and the lifefrom can not survive if REMOVED from the acid. It's really fool-proof.
#1.2 Maybe the "pathogen" is just some sort or radiation or phenomena or weapon that the acid protects from. Maybe the "crystal contamination" we see in the game.
#2 Closed liquid-phase suits are just needed to work in high-pressure environment. That would also explain the sheer strength of the suit.
#3 Pilots are actually very good at some task (astro navigators or maybe bio-computers) — we just don't know what it is.
#4 + Your ideas?