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It's just not OPly broken as it was before where you could almost guarantee all the enemies would attack it and miss.
When I used them after the nerf I was so shocked at their effectiveness that I couldn't imagine how powerful they were prior to the nerf.
1 mimic beacon and 1 flash grenade saved me from a certain wipe during an accidental double pod trigger. When fighting the remains of another pod. On a retaliation mission. In early game.
I've only unlocked mag weapons and faced 2 mutons, 1 zerker, 2 officers, a shieldbearer and a stun lancer. It was a life saver - not only did I not get a wipe, but haven't lost any soldiers, which was a miracle with those odds.
I ALWAYS take a mimic beacon and a flashbang on a mission since then.
Sniper with dragon rounds for DoT and ranger with bluescreen for bots are also in there.