Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
You only get the notification if that specific enemy would have dropped loot had you killed it using anything other than explosives.
Any way of knowing which ennemy drops the loot?
Edit:damned ninjas
If a Sectoid reanimates a dead unit whose loot was destroyed, with the aid of alien sorcery, the loot also gets "reanimated" i.e. it becomes available again :)
Really it's explosives (including explosive terrain) and heavy weapons.
All the more reason to jump on the psionic choo choo train.
Also a side note, the damage over time effects of experimental grenades don't destroy loot.