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Edit: Apparently, medikits should cure and remove all status effects. even acid. Don't know if the new dlc changed that.
It's certainly possible. However, your initial theory of medikits no longer removing status effects is also possible. I'm sorry, I don't know.
It's worth noting that if one of your squad is stood in/near a fire and they are burning, if you heal them and then move them, they will most likely catch fire again as they move. Move them away from the fire/out of the acid before healing them.
Edit: Meant to say medkit heal. Medkit revive cures mental effects.
Then they should have stopped burning.