Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://steamcommunity.com/sharedfiles/filedetails/?id=618090572&searchtext=trooper+class
http://steamcommunity.com/sharedfiles/filedetails/?id=618036260&searchtext=rogue
Lucubrations classes
-Sniper
-infantry
And if you want a buggier but a fun class mod try the necromancer
I've been looking for a really solid replacement for Grenadier to use, since they are near mandatory unless you use some sort of thrown grenade mod.
i'm looking more for additional classes instead of rip existing classes apart. and to be honest, just adding more of the same is a bit lame for the possibilities the mod support gives. would like to use spectres mod but its not finished and polished enough at the moment, so i go with better advent and some other tweaks like soldier fatigue and hidden potential (which are in my opinion much more important for a long war feeling than just more enemies) to enhance the game and not just make it harder
you should take a look at the better advent mod, it does basically the same (not so much variants with very limited roles) but adds additional new alien types
I never said I didn't run any of those. My campaign has almost all of the difficulty increasing mods merged with one another, but you asked for class mods. Grenadier/Gunner separation is important because it splits the one trick pony role of a Grenadier superceding almost all of the vanilla classes and makes 'em very useful as supports/dedicated demolition with grenade damage fall off.