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If so, just tell it to allow any file that has Xcom2 in the name.
The config files are set to compare and modify. Every time another mod is added or one is removed, it introduces errors. And as Amanoob said, that also triggers AV and any anti spyware or malware running programs as it is basically a trojan that generates that file which reports back to 2K what mods you are attempting to use. They really should have turned that off in the last patch as all it is now is a trojan vulnerability.
Keep that in mind if you will load any mods not through Steam as that trojan can easily be hijacked.
Make sure to pay attention to whether you're doing a vanilla game or a WOTC game though. Some mods only work with vanilla. Some only work with WOTC. Some work with both. Most of the mods are pretty good about telling you whether it's compatible with 1 or the other, or both. A lot of mods have a separate version for each.
Not a deal breaker but can't find any info about it.
Because SCREW 2k and their bullcrap launcher.
I went to their Discord and found out a couple of things:
- You only need to launch AML once to set up the mods
- You can then start Xcom from the game's exe (not the launcher) and it will have the mods
So I went into XCOM2's page in my library, I opened up its settings and set its launch options as:
I tried it out and it bypasses the 2K launcher and keeps all the mods from AML active. Also keeps all the official controller bindings 👍
THIS if your answer for Steam Deck.