XCOM 2
azure Oct 3, 2016 @ 9:14am
Is it possible to save Crasher 1 and 2 on the tutorial level?
I've only started playing this game on Friday, and I have to ask. I s there anyway to prevent the two soldiers from dying?
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Showing 1-5 of 5 comments
talemore Oct 3, 2016 @ 9:32am 
You can rewrite their names and nationality inside the ini files.
They're only npcs and not playable characters. The only way to save them is to not play the tutorial.
gimmethegepgun Oct 3, 2016 @ 10:19am 
Every result of the tutorial is scripted.
Which is how the soldiers die in 1 hit despite it being impossible for the enemies to actually do so.
The soldiers have 5 hp. Advent trooper rifles do 3 damage, +1 on crit, which means that the flanked guy would've had 1 health left from being crit. The guy that got shot in cover was shot by a captain, which does 3-4 damage, and has no crit chance, therefore could not have killed him either.
talemore Oct 3, 2016 @ 11:28am 
Originally posted by gimmethegepgun:
Every result of the tutorial is scripted.
Which is how the soldiers die in 1 hit despite it being impossible for the enemies to actually do so.
The soldiers have 5 hp. Advent trooper rifles do 3 damage, +1 on crit, which means that the flanked guy would've had 1 health left from being crit. The guy that got shot in cover was shot by a captain, which does 3-4 damage, and has no crit chance, therefore could not have killed him either.
AdvCaptainM1_Wpn_BaseDamage = (Damage=3, Spread = 0, PlusOne = 50, Crit = 2, Pierce = 0, Shred = 0, Tag = "", DamageType="Projectile_MagAdvent")
no crit you said...
gimmethegepgun Oct 3, 2016 @ 8:00pm 
Originally posted by talemore:
Originally posted by gimmethegepgun:
Every result of the tutorial is scripted.
Which is how the soldiers die in 1 hit despite it being impossible for the enemies to actually do so.
The soldiers have 5 hp. Advent trooper rifles do 3 damage, +1 on crit, which means that the flanked guy would've had 1 health left from being crit. The guy that got shot in cover was shot by a captain, which does 3-4 damage, and has no crit chance, therefore could not have killed him either.
AdvCaptainM1_Wpn_BaseDamage = (Damage=3, Spread = 0, PlusOne = 50, Crit = 2, Pierce = 0, Shred = 0, Tag = "", DamageType="Projectile_MagAdvent")
no crit you said...
[AdvCaptainM1 X2CharacterTemplate]
CharacterBaseStats[eStat_CritChance]=0

[AdvCaptainM1_Diff_1 X2CharacterTemplate]
CharacterBaseStats[eStat_HP]=6
CharacterBaseStats[eStat_Offense]=75
CharacterBaseStats[eStat_Will]=60
CharacterBaseStats[eStat_FlankingCritChance]=33

No crit CHANCE. The soldier wasn't flanked, so it could not have landed a crit. And before you talk about Commander, everything in the tutorial is a rookie/veteran scale unit, since your rookies have 5hp instead of 4 and the troopers have 3hp instead of 4.
conantheimp Oct 3, 2016 @ 8:23pm 
To actually answer the OP's question: no
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Date Posted: Oct 3, 2016 @ 9:14am
Posts: 5