XCOM 2
Tiberius Oct 1, 2016 @ 2:35pm
Trophy Wall Bug (FIXED)
For the Alien Hunter weapons, I bought the plasma versions first. Normally, when you buy a plasma upgrade, you automatically get the magnetic upgrades. However, the magnetic upgrades aren't appearing on the trophy wall. Any suggestions or ideas? Has anyone else encountered this?
Last edited by Tiberius; Oct 3, 2016 @ 7:10pm
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Showing 1-5 of 5 comments
Dragon32 Oct 1, 2016 @ 4:56pm 
Think that happened to me in my last playthrough too. I delayed the Nest mission until I had plasma, so as I didn't buy the magnetics I didn't get thos versions on the wall in the hunter's lodge.
Tiberius Oct 3, 2016 @ 7:12pm 
Got it.

Open the developer console and type "ToggleHunterLodgeDebug." If it doesn't work instantly, go to the map and back. That should fix it.
David Davidson May 11, 2022 @ 6:00pm 
I know I'm necroing a very old thread so feel free to just ignore this and let it get pushed back. Reason I'm necroing this is because this thready is the first web search engine result when having an issue with the trophy wall and skipping mag weapons. I don't see any point in making a new thread, especially as all SE results lead to here.

The command may have changed or may have not been typed out correctly all 8 years ago.


The command is:
ToggleHuntersLodgeDebug

So hunters and not hunter.

Also this command adds all alien hunters trophies to the wall now, even if you've not encountered them. As such instead of skipping the mag variants (if you want a constantly updated trophy wall) then add the materials needed using the additem command and build the stuff for free.
N Feb 18 @ 6:51pm 
You should not use ToggleHuntersLodgeDebug, it randomizes all your stats on the trophy screen (it toggles a boolean flag in your save that replaces the normal code that determines the trophy wall based on your save state with a debug version[github.com]).

Instead, use AddItem <schematic>, where <schematic> can be one of the following:
HunterRifle_MG_Schematic: magnetic bolt caster
HunterPistol_MG_Schematic: enhanced shadowkeeper
HunterAxe_MG_Schematic: ionic axe
Last edited by N; Feb 18 @ 6:57pm
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Date Posted: Oct 1, 2016 @ 2:35pm
Posts: 5