Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I currently have two rangers in alpha and beta squad. One with run and gun and one with conceal.
The concealed one does the scouting and is a high hitter when firing from concealment. Usually 1 or 2 instant kills per mission. But much less shots overall.
The run and gun one is the close range fighter, especially with impleccable and untouchable later, who usually gets the last shot on weakened enemies and serves to draw fire at the front line.
This.
Shot the final enemy I needed to win the game, took it down to 2 pips from full.
With untouchable and unplacable you don't need a scout after first contact you get a tank. Toss on a PCS that adds dodge and some War suit armor and the Ranger can stand outside of cover tanking hits for godsakes.
Previous to this recent game i rarely used Phantom and never used Conceal.
I enjoyed using Conceal in this latest playthrough. If nothing else it helped speed up my play because i could comfortably and safely scout. There were times when i wished an assault had Run&Gun but i felt comfortable with my overall team firepower. Concealment does pair nicely with your Sniper for overwatch trap triggers and ease of Killzone setup - so offensive value is added there.
I like Conceal far more than Phantom. It's really nice to be able to use your Ranger to attack the first pod (or all pods) and simply switch to concealment for scouting at your leisure. But Run&Gun is a top-tier perk so of course you give up something to get something.
I like both skills. Default squad for me at this point would probably include 2 Rangers - 1 with Run&Gun, 1 with Conceal.
For escort vip mission, supply raid, and retaliation - phantom/conceal with sniper is king since it reduces the chance that the Advent will hit you to almost naught. Especially when you are really out of their range, they will confuse and run around since they are unable to find you.
Be mindful that phantom alone will cut the number of 'active' troop to squad-1.
For time sensitive mission or lengthy mission (the snake king, spark, and last mission) run and gun + rapid fire is better since run and gun can somewhat replace phantom (move, detect the enemy, the squad rain hell on them, run and gun, move back to good cover) or work as a hunter/killer role by flanking and rapidfire.
IMO, make one of each. You won't regret it. Sometimes I bring both of them in the same mission for lol.
Early game on Legend my first two rangers are often phantom + conceal, it helps so much with retaliation and other timed missions, and one of them is often injured. Third is run&gun. Then if i can buy 4th one already leveled, it's run&gun. Otherwise i retrain and keep one with conceal.
Shadow step is better with run&gun.