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To access the blacksite mission, you need to research the coms and then make contact with the region the site is in, which takes around 80 intel to do.
A word of warning if you did start the game with the tutorial turned on. While it's good for some extra story, it's horrible for trying to play the game as it will gimp your early gameplay heavily in order to "teach" you some very basic things. Several of which come under the confusing heading of "what NOT to do in combat".
There's an irony in there somewhere that this (and the Xcom before it) game's tutorial makes the early game harder than it would normally be
Early game your one of your best friends in the flashbang. Always try to have one on someone in the squad and then have them act last in a turn while holding back one or two tiles further from the enemy than the rest of your squad as a "panic button".
These thing have saved my squads lives more times than I can count.
Finally, a small tip about research. Better weapons > better armor. Better armor may help your people survive when shot at, but better weapons means they can stop getting shot at in the first place sooner.
It has a few scripted spawns regardless of force level+2 reinforcement dropship waves.
AFAIK it will always have chosen guarding it too,unless he is dead via chamber kill.
Only do primary mission when the avatar project is already counting down(all 12 block are filled) or when you are already mopping up the game.In WOTC timer is easier to manage.
Both Xcom 1 and Xcom 2 tutorial makes the game harder(bad timings) for semi decent players.........and limits options.......Only do it once for the story.....
Xcom 1 long tutorial is even worse as it acatullay teaches bad playing habits........
As above weapons>armor just like in X1.
Blacksite region is always good to get second region it never has a new chosen guarding it.