XCOM 2
Sylpheed Jun 19, 2018 @ 6:17am
Are promotions really random?
I've ran gate crasher over 50 times with the same four soldiers I've made from my pool in attempt to get one to be sniper, but the fourth character that I don't want to be the sniper gets it almost 90% of the time, no matter what order I promote them in. The character I want to become a sniper is 80% ranger and 20% grenadier and has never been specialist or sniper once out of the 50+ times I've ran through it. So is my RNG really that bad or are there hidden values that determine a promotion.
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Showing 1-15 of 15 comments
Aranador Jun 19, 2018 @ 6:25am 
So, the game will attempt to promote one of each class until you have one of each, but it will randomly choose from a class you have none of.

Once you have one of each, the game will be slightly more random, but will attempt to give you, I thionk 3 or 4 of each, so if you have that many of one, you wont get any more until you have that many of all.

And then it is random.

It may be that in legend mode, it doesnt attempt to give you some of each.

The trick is, to promote a soldier, and if they turn into what you want, save the game and move to the next. If the game doesnt give you what you want, reload, and try again or with a different soldier.

If the game just will not give you the right things, leave some as rookies, go on the next mission with some new rookies, and try again.

There are also some mods that can get around this.

Finally, just beeline for the training building, and force train your rookies to the right class, if all else fails.
Sylpheed Jun 19, 2018 @ 6:30am 
Originally posted by Aranador:
So, the game will attempt to promote one of each class until you have one of each, but it will randomly choose from a class you have none of.

Once you have one of each, the game will be slightly more random, but will attempt to give you, I thionk 3 or 4 of each, so if you have that many of one, you wont get any more until you have that many of all.

And then it is random.

It may be that in legend mode, it doesnt attempt to give you some of each.

The trick is, to promote a soldier, and if they turn into what you want, save the game and move to the next. If the game doesnt give you what you want, reload, and try again or with a different soldier.

If the game just will not give you the right things, leave some as rookies, go on the next mission with some new rookies, and try again.

There are also some mods that can get around this.

Finally, just beeline for the training building, and force train your rookies to the right class, if all else fails.

I see, but that shouldn't matter for the first gate crasher mission correct? Because you're guaranteed to get one of each class. What I'm saying is each specific character is consistantly pulling the same class everytime I restart a campaign after promoting. If it's truely random it should be at a 25% chance each time I finish gatecrasher, but the one guy I don't want on sharpshooter is pulling it literally 43 times out of 50 gate crashers, and even as we speak he just pulled it again. I know I can mod/cheat/train etc; at this point I'm just curious how this can happen if it's truely random.
Last edited by Sylpheed; Jun 19, 2018 @ 6:31am
Deathraven13 Jun 19, 2018 @ 8:00am 
Download the mod "commander choice" on the workshop, now you'll select their promotion.
Sylpheed Jun 19, 2018 @ 8:10am 
Originally posted by Deathraven13:
Download the mod "commander choice" on the workshop, now you'll select their promotion.

Yeah I know, and I probably will. I'm just saying is it truely random or not? I'm just doing this as an experiment now at this point. If no one knows then I'll probably go to 100 and see what percentages I end up with
phillip_lynx Jun 19, 2018 @ 9:45am 
go to 100.000 to get a somewhat relayable percentage. 100 is not nearly enough.
Sylpheed Jun 19, 2018 @ 10:01am 
Originally posted by phillip_lynx:
go to 100.000 to get a somewhat relayable percentage. 100 is not nearly enough.

Relayable? And I just hit 100 already and did the math, feel free to to it 100,000 times if you wish.
Aranador Jun 19, 2018 @ 5:20pm 
Honestly, I dont know if it is totally random or biased or what, but I do know that I can get any soldier to be any class, if I just play the system against itself. Like I said, you may have to do a second mission with some rookies, to sidestep any bad RNG seeding.
Last edited by Aranador; Jun 19, 2018 @ 5:21pm
Whiplash Jun 19, 2018 @ 9:37pm 
It should never have been random to begin with. What kind of strategy game takes choice away from the player? That limits my strategy, not enhances it. I recommend the commanders choice mod, or just use the GTS to specifically train people to what you want. This was a bad decision in design, and I'm surprised people defend it.
gimmethegepgun Jun 19, 2018 @ 9:48pm 
Originally posted by Whiplash:
What kind of strategy game takes choice away from the player?
The kind that wants you to solve problems dynamically rather than using the exact same solution every time.
Sylpheed Jun 20, 2018 @ 4:25am 
I'm fine if it's 100% random (or actually I'd prefer it this way), but it's pretty clear that it's not, especially after you get past your first few rounds of promotions. But yeah, I mostly just did it for the sake of testing.
josephdw106 Jun 20, 2018 @ 11:03am 
i don't understand what the big deal is after gate crasher just train what you want right? why go through so much heart break over what happens the first mission?
Sylpheed Jun 20, 2018 @ 11:07am 
Originally posted by josephdw106:
i don't understand what the big deal is after gate crasher just train what you want right? why go through so much heart break over what happens the first mission?

I don't even understand how to reply to this.. Did you read the thread? I answered your question before you even asked it, at least twice.
Coilette Jun 20, 2018 @ 5:14pm 
Originally posted by :
Originally posted by josephdw106:
i don't understand what the big deal is after gate crasher just train what you want right? why go through so much heart break over what happens the first mission?

I don't even understand how to reply to this.. Did you read the thread? I answered your question before you even asked it, at least twice.

I've tried to get one of my soldiers from a pool to be assigned specific classes too, but after trying maybe 2-3 times I realized it was a waste of my time because I was convinced I have no control over it. It's so much faster and efficient to change a random rookie to look like the soldier, then train them as the class you want; for me customizing soldiers takes way less time than completing another gate crasher. Going through the first mission 50 times seems a bit pointlenss to be honest, especially since what you want to achieve can be achieved more easily using a different method.

I know you specifically asked whether class determination is completely random or not, and I have no clue. So why bother commenting? I wanted to ask you:

What is the real problem here?

Is it that
- you want specific classes to be assigned to specific soldiers (after your first mission), or
- you want to analyze the randomness of class determination on a soldier?

The reason I am asking you is that I (and maybe some of other commenters too) assumed the former is what you really want to achieve, and I think people are just trying to provide a better solution to the problem you're having.
GrimAtrament Jun 20, 2018 @ 6:54pm 
you will get 1 for every class after gate crasher after that its random.
Last edited by GrimAtrament; Jun 20, 2018 @ 6:54pm
Sylpheed Jun 21, 2018 @ 5:12am 
Originally posted by COILETTE:
Originally posted by :

I don't even understand how to reply to this.. Did you read the thread? I answered your question before you even asked it, at least twice.

I've tried to get one of my soldiers from a pool to be assigned specific classes too, but after trying maybe 2-3 times I realized it was a waste of my time because I was convinced I have no control over it. It's so much faster and efficient to change a random rookie to look like the soldier, then train them as the class you want; for me customizing soldiers takes way less time than completing another gate crasher. Going through the first mission 50 times seems a bit pointlenss to be honest, especially since what you want to achieve can be achieved more easily using a different method.

I know you specifically asked whether class determination is completely random or not, and I have no clue. So why bother commenting? I wanted to ask you:

What is the real problem here?

Is it that
- you want specific classes to be assigned to specific soldiers (after your first mission), or
- you want to analyze the randomness of class determination on a soldier?

The reason I am asking you is that I (and maybe some of other commenters too) assumed the former is what you really want to achieve, and I think people are just trying to provide a better solution to the problem you're having.

Like.. Why even bump this thread if you don't read it. Again, everything you've mentioned/asked has been answered in the OP or as a response by me in this thread to someone else. I'm unsubbing to this thread since I already figured out my own answer anyway, so just let it die please.
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Date Posted: Jun 19, 2018 @ 6:17am
Posts: 15