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My current save just got mag weapons, and I only lost two rookies so far.
1.Place your soldiers well and save who you must. Don't hesitate to sacrifice a rookie or someone not your main power, they only cost 40$.
2.Keep in mind what they are carrying and what their skills are, utilize them when encounter.
3. Do not risk your whole squad to push, let say you have a 4 guy squad, after the first and second one go scouting, third one and last one never push further than they, not even one step. Or else, enemies can take three actions in a row and u can just watch.
Recommend you go though once in commander which is easy so to know the enemies and stages, if you forget all those things.
When i first started i lost countless soldiers in non ironman veteran. Now i regularly play legend ironman with no mission or soldier loss with mods that increase difficulty.
But, in the end, all depends on what diffic. If you pick legend or commander diffic, then expect to have your life messed up D:
Soldiers are easier to replace in WOTC
I'd go for veteran if I were you.
Try to get through Gatecrasher (First mission) with max 1 soldier wounded.
It's easy to start over and having squaddies for your next 2 missions is a big help.
So far it's been easier than I expected. I have failed 3 missions so far, and only lost 3 soldiers very early on. I just fought the first alien ruler, the snake, and killed it in a single turn.
So far so good. Just be careful, I focus more on surviving than accomplishing the objective (unless it's very crucial) and like I said only failed 3 missions so far.
Been making heavy use of the reaper to scout with and deliver killing blows to stay in shadow.
Now, if you want to play it safe instead of dangerous to keep losses down, here's some advice to save the pain.
1. Play Veteran level to get back into things. That's good enough for an Ironman run, and it won't be as rough as the higher difficulty levels.
2. Work that soldier pool, get the Rookies trained up ASAP, build the GTS first, grab the early Soldiers/Rookies that show up. WOTC will make this a little easier than vanilla once the Ring gets built, but having a bunch of Squaddies in mid-late May is still better in the long run than 1 crack team, 1 decent team, and a bunch of plasma fodder that won't survive their debut mission past June.
3. Go for recon/protection first; wounded soldiers that live will return to action. If WOTC & Tygan has an Inspiration for armor and vests in April or May jump on it with both feet! Getting scanning ability is important; finding the pods before they find your squad will make all the difference in Ironman. Also invest in a Flashbang or two in the early game; dazed basic enemies have lousy aim and won't use their skills.
4. After growing the Squad size the first time, buy Vulture. Let the enemy build your squads' ability! Also consider the mods Loot Drops +1 and Gremlins Grab Loot. No more having a squaddie unmasking a pod while going for the loot, and extra loot!
5. Look at everything on the map as the squad advances. Always make the terrain work for you, and if the unaware Advent pod is hanging out by a fuel tank, you know what gets a rocket or Sharpshooter round, right? BOOM, baby!
6. Remember everything you learned to do to win non-Ironman missions before? Just keep doing that. Play it cool, play it smart, don't get anxious or angry.
7. The Bronzeman mod will keep you from going insane if a glitch occurs or the aliens have a turn of near 100% accuracy. Just sayin'.
8. Avoid the UFO hunt when possible. Defending the Avenger is epic, but in Ironman it has usually cost me 1-2 dead soldiers that I really didn't want to lose.
Good luck, Commander!
it is entirely possible to play ironman without losing a soldier, it just requires experience and the willingness to adapt. People lose soldiers when they do the same thing over and over again even though it didn't work well the first time around.
I've beaten L/I on WotC without losing a soldier. It's not so much luck as it is just facing off against RNG against the first 4 missions... after that, once you have down what to do, it doesn't require all that much luck. There are whole guides out there with tons of tips/tricks on how to get the upper hand as well as how to play smart such that you're not relying so much on luck.
Enemies will get turns against you, even advent troopers can hit for 5 without a crit and the chosen can OHK ... the assassin in particular, good strategy and tactics should keep the losses down, but a clean run? I would not count on it.
I disagree. Beyond the starting 3 or so missions, it is fairly possible to complete a L/I campaign without losing a soldier. I did it without actually intending for it.
It just requires one to just approach the gameplay in a methodical way. But that in itself requires a good understanding of the game mechanics.
Btw the generic Advent Troopers can't hit for 5 without crits. It is the advanced variant that do that. Just to be clear.
I'd advise for Veteran because it is really fun and you won't be punished like you would in Commander for a bug or a misclick or if you have to reload mid operation and the game just rolls and all misses.
Also if you don't want rage I'd heavily advise to play WotC (you could even watch a playthrough of a normal youtube to get an idea or maybe try your luck with Enemy Unknown for a while (it induces less rage and can be fun depending on the difficulty you're playing).