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I also didn't say I don't know what mods I'm using Perplex, so, dunno what made you think that. I was asking if there were any mods that could *PATCH* this kind of thing. As this is certainly some kind of weird bug.
Unless a side-effect of a main-line mod is to add that, as far as I am aware the changing traits when they rest/go through missions unhurt is a base-game WOTC thing. I really do need someone to give some advice here, as I'd rather not have to start over, since that's the rule stipulation I put in is that they can't be dead/unusable.
Sounds like you're on WotC, but thought I'd chime in with the above just in case. Can't remember if shaken works the same in the two versions.
And to menace they're not 'shaken' conditions. They're negative traits, like panicking at the sight of a certain unit, ect. Over time or in missions where they aren't hurt, over a bunch of them they'll eventually naturally recover, and gain positive or at least neutral traits. IE, being inexperienced in urban areas can turn into them having more mobility there.
And to Joe, that's not how shaken works in WOTC. In WOTC, they *have* to rest and can't be sent out until they've recovered. I think that portion that you're talking about is replaced by the traits going from negative to positive, unless I'm mis-remembering how I was playing vanilla(Or at least very little mods) WOTC.
That being said, that doesn't mean it's causing your problem, which is definitely a bug and probably related to a mod. But not necessarily that one. Very helpful, I know.