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Once you locate the commander pod move everyone to it and attack it firsy. If you have frost bomb or skirmisher you can freeze/pull&stun the commander for the easy kill.
Early game they are prolly most difficult missions, and pod spawm and map type may make impossible to reach commander pod without breaking concealment. Good luck.
Ok. This is the first mission though. I don't have a repair yet. So, just don't break concealment? Is that the key?
Good luck!
Skirmishers can grab the idiot, Templars can invert if needed.. There are tools to win it, but main trick is to scout ahead and lay a trap.
Also ice grenades, several psi abilities (stasis, mind control etc.).
P.S. Or just skullmine him
Maybe it was 6. My issue is, he starts to dash away, and puts himself between you can more aliens, and holds out until times up. I think I've got it now. I kept breaking my concealment really early game because I didn't know what I was doing, so I wouldn't have enough time to catch him.
This way you have a reaper in your squad from day 1.
And reaper can quite consistently kill the general solo without ever breaking concealment (on legend difficulty) or and the very least allow you to set up a proper ambush.
My first op like this 3/4 of my troops got knocked out by a hyperactive stun lancer, before my reaper managed to swoop in and save the day. Killed the officer with the very last turn before he evac'd.
The saving grace of these missions for me is that they need an extra turn to evac once they get on the evac zone, so if they get there you have a last ditch attempt to get rid of him.
But yeah, best way is to be extremely stealthy until you have identified the commander, then make sure you have a plan to kill him in one turn. I actually really enjoy the way this mission plays out now, so different than any other mission.