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(Personally, I prefer videos by people who do get caught out a few times.)
Not really but i got a Templer Ranger Team that kills everything in one turn. The chance to lose a Psi Soldier is like 1% at this point of the Game.
Btw i was one of the first 1%. People who finished Impossible Ironman on Xcom1 here on Steam.
But thats not what the Topic is about. I have a Question and dont want to talk about the difficulty of the Game or losing Soldiers if you have Tools like "Increase the chance your soldier is bleeding instead of dieing perks, Stasis Items that prevents you from Dieing and total OP Team Combos that are immune to explosions and fire and kill 25 Aliens a Turn. (You need to test this on the Zombies, its fun)
And even if i would reload my game every secound all day long, who the f*** cares?
So can we can please go back to topic? I could test it myself but i thought i could just ask here and maybe someone knows it already and could be so kind to tell me. :)
XCOM2 and 1% probabilities can make fancy things. :). *Wave* to fellow Blood Bowl players if any here.
Thats why i have two of them. :)
yes I'm that relarded but luckily now I know it can be done because I need some turrets before that avenger going down mission. Not because I'm even worried about losing anybody but just because I am lazy. Also I can't remember ever even bothering to put them up before being shot down before.
If somebody has the need to scrap facilities in multiple runs, then they prolly build unnecessary stuff. You dont really need a workshop. You get a ton of engineers via missions, RR and even via scans. You got enough room for stuff like psi lab. As I said, I cant even remember incidents where I felt I dont have enough room.