XCOM 2

XCOM 2

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Is this game noob friendly
I am usually a fps and a racing type of guy but i want to try something new. This game has a cool theme that I like but I havent got into a game like this. Is this game a good inroduction to this genre of games?
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16-30 / 32 のコメントを表示
If you like the theme, you could buy Xcom1. Much easier on the strategic layer, but same game engine, same themes (but the aliens haven't won the war yet), and though I haven't checked, probably cheaper than Xcom2 as well.
Game can be a real pain even on rookie difficulty. Prepare so suffer on your first try.
Fel 2017年6月30日 13時15分 
To those being trolls and saying this, or any other xcom/x-com are noob friendly enough to be the first game in the genre for a FPS and racing player, I would say that it's not far from saying that dwarf fortress is noob friendly in the colony management and survival genre...

I am not saying that xcom 2 is a bad game, far from it, but it is one of the most complex and unforgiving games of the genre, and it is very easy to get completely drowned under the informations you have to process, dash a unit to flank your currently active pod, activate 1-2 other pods, get your best team wiped, rage quit and never open the game again.

When you already have bases from other games, or can tollerate the losses until you get a decent grasp on things, it's a great experience, but recommending it as the very first is a good way to make someone hate the genre.
Tripas 2017年6月30日 13時50分 
Fel の投稿を引用:
To those being trolls and saying this, or any other xcom/x-com are noob friendly enough to be the first game in the genre for a FPS and racing player, I would say that it's not far from saying that dwarf fortress is noob friendly in the colony management and survival genre...

You might want to learn the distinction between "trolling" and "having a different opinion".

And last I checked, Dwarf Fortress doesn't have an Easy mode. Or the ability to save and load your game at will. Or a sea of mods to make it more accessible to someone who doesn't want a painfully gruelling experience.

Fel の投稿を引用:
I am not saying that xcom 2 is a bad game, far from it, but it is one of the most complex and unforgiving games of the genre, and it is very easy to get completely drowned under the informations you have to process

"One of the most complex and unforgiving games of the genre"? No, far from it. It CAN be pretty tough and challenging for those who want a challenge, but it can also be one of the most accomodating tactical turn-based games around, what with the aformentioned easier difficulty modes and mods.

And I can certainly think at the top of my head of several other games in the turn-based genre that are a lot more unforgiving than XCOM 2 is. Like Darkest Dungeon. Or Hard West. Or Mordheim. Or the Banner Saga series. Or Invisible Inc.

Seriously, I have a harder time thinking of an XCOM-like game that's more approachable than XCOM itself. I mean, besides Mario + Rabbids Kingdom Battle, but that's not even out yet and it's on the Switch, not PC.
the game is not noob friendly, in anyway. the RNG will ♥♥♥♥ you without lube as often as it will make sweet tender love to you while trying to serenade you under a full moon. the percentages mean ♥♥♥♥, i wish there was a way you could remove them entirely as the game is based entirely on a "Hit/Miss" randomization instead of a conventional percentage. some games you will watch every single 90%+ shot miss from your troops while at the same time the disoriented enemy will hit with 15% accuracy and wipe 2/6 of your guys and panic the other 4. good luck if you stick with it!
最近の変更はdragonsrl6が行いました; 2017年6月30日 13時57分
No. If you're new to this series, then you'll probably rage more than enjoy it if you start with this game.

I'd recommend to start with XCOM: Enemy Within. And keep it vanilla. Mods only after your first playthrough.
最近の変更はXeidiDentが行いました; 2017年6月30日 14時16分
Which brings up a good point: Incremental skills learning. If you've played say, 4X games your whole life, you get used to certain basic assumptions, and while different games may have different emphasis, each iteration increases your ability to handle what comes next.

I wouldn't expect the average CoD player to pick up a Paradox strategy game and be successful for quite some time.

Likewise, people who say "Oh I play Total War games on Legendary, or Long War Mod on highest setting and it's cake...these people are not playing their first game in the genre. When making suggestions to new-to-genre players, we need to try and think back to the first time we played something like this. Not that it isn't do-able, but every has different tolerances for micro-management and meta-strategy versus what's immediately on the screen.
Fel 2017年6月30日 14時49分 
Tripas の投稿を引用:
And last I checked, Dwarf Fortress doesn't have an Easy mode. Or the ability to save and load your game at will. Or a sea of mods to make it more accessible to someone who doesn't want a painfully gruelling experience.
Actually, it does have save/load, easy mode is by starting in a benign region (little to no threat from fauna, giving you enough time to think and plan instead of having to dig and arm as fast as possible), and quite a few mods from those making it a easier to those giving content and/or challenge, and if you count the mod-like external tools as the quality of life UI mods, it's surprisingly similar to xcom 2 on what mods offer compared to the base game.

Tripas の投稿を引用:
Seriously, I have a harder time thinking of an XCOM-like game that's more approachable than XCOM itself. I mean, besides Mario + Rabbids Kingdom Battle, but that's not even out yet and it's on the Switch, not PC.
Depends on what you call xcom-like, because even on PC there are quite a few easier to get into turn-based strategy games.

And if you go outside of the PC market, the nintendo handheld has a few including the fire emblem series (the recent ones are fairly good introductory titles to the genre as they removed a lot of the complexity and mitigated the randomness so that one bad turn does not force you to lose someone or restart the map), the PS3/4 has a bit of choice, and the handhelds of sony also have a few.

Again, it depends on how close to xcom you want to go, but this whole genre has titles that date at least to the snes/nes era (probably even longer, but I don't know titles from before that).



It's easy to lose sight of how many things you need to learn for a game like this, because most us came to this title after a mixture of xcom 1, the old x-com and a whole lot of other turn based strategy games and strategy games in general, so we were familiar with quite a few of the concepts, to the point where a lot of us only needed at most a video or a few missions to get most of the basics down and start to have some fun.

If you even tried to go into the grand strategy games of Paradox and were absolutely lost at first (even after the tutorial and the various help messages, it's not an easy genre to get into), I think you could perhaps understand what the many layers of systems in a game like xcom 2 can do to someone that is jumping in without any previous experience.
If that person is patient and leans through failure and repetition, then it's possible to get into it and have a great time after a few hours of painful learning, but that does not qualify as "noob friendly" in my book at least.
Tripas 2017年6月30日 15時20分 
Fel の投稿を引用:
Actually, it does have save/load, easy mode is by starting in a benign region (little to no threat from fauna, giving you enough time to think and plan instead of having to dig and arm as fast as possible), and quite a few mods from those making it a easier to those giving content and/or challenge, and if you count the mod-like external tools as the quality of life UI mods, it's surprisingly similar to xcom 2 on what mods offer compared to the base game.

Well then, there you go, turns out Dwarf Fortress could concievably be a good introduction to new management games to newer players if you take into consideration all those external tools :cgrazz:.

Fel の投稿を引用:
Depends on what you call xcom-like, because even on PC there are quite a few easier to get into turn-based strategy games.

Well, the OP says the game drew their attention due to its theme, so I'm guessing Fire Emblem is out of the question ;). But if you can find a PC game that would be fit into the feel of XCOM, then fire away.

Fel の投稿を引用:
And if you go outside of the PC market, the nintendo handheld has a few including the fire emblem series (the recent ones are fairly good introductory titles to the genre as they removed a lot of the complexity and mitigated the randomness so that one bad turn does not force you to lose someone or restart the map), the PS3/4 has a bit of choice, and the handhelds of sony also have a few.

Again, it depends on how close to xcom you want to go, but this whole genre has titles that date at least to the snes/nes era (probably even longer, but I don't know titles from before that).

I'm guessing that, if the OP is asking this during the Summer Sale, then they're looking for something that's available on Steam ;).

Fel の投稿を引用:
It's easy to lose sight of how many things you need to learn for a game like this, because most us came to this title after a mixture of xcom 1, the old x-com and a whole lot of other turn based strategy games and strategy games in general, so we were familiar with quite a few of the concepts, to the point where a lot of us only needed at most a video or a few missions to get most of the basics down and start to have some fun.

If you even tried to go into the grand strategy games of Paradox and were absolutely lost at first (even after the tutorial and the various help messages, it's not an easy genre to get into), I think you could perhaps understand what the many layers of systems in a game like xcom 2 can do to someone that is jumping in without any previous experience.
If that person is patient and leans through failure and repetition, then it's possible to get into it and have a great time after a few hours of painful learning, but that does not qualify as "noob friendly" in my book at least.

I'm not sure that's a fair comparison. Paradox strategy games require you to know EVERYTHING about the game, because every single aspect of the game ties into several other ones and you're expected to know your way around them. It feels as if you started playing someone else's game of Civilization after they're already way into the game, with several cities built, troops all around the map and several other management options already set for you.

Meanwhile, XCOM feels like a regular game of Civilization that you're starting from scratch. Yeah, it's got a lot of complexities to it, but you get introduced to them one at a time as you gradually unlock them over the course of the game, and there's a help section to explain what everything does. Even if you've never played a strategy game in your life, the game still goes "this is the concealmente mechanic", "this is what Overwatch does", "this is flanking", "these are your actions". It's a far cry from a Paradox game that just throws you into a pool filled with sharks and helpfully advises you not to drown.
Fel 2017年6月30日 15時56分 
The RNG part alone is something that can cause people to rage quit and doesn't exist in either of the genres OP stated.
There are plenty of things left in the dark, and if this forum is any indication, there are plenty of people that don't even know how incredibly useful flash bang are without even needing to go into the more complex mechanics.

It does feel like it's going to transform into a swear fest though, so I'll see myself out, and who knows, maybe he will enjoy his time and not come to hate the game, the genre and those that recommended it as a good title for their first time ever in the genre.
Tripas 2017年6月30日 16時01分 
Fel の投稿を引用:
It does feel like it's going to transform into a swear fest though, so I'll see myself out, and who knows, maybe he will enjoy his time and not come to hate the game, the genre and those that recommended it as a good title for their first time ever in the genre.

We've had more than our fair share of players frustrated with certain aspects of the game, but with some helpful advice and calm explanations, we've been aiding them on their way to enjoy the game. That's why this won't transform into a swear fest, this community is one of the few that has a tendency to approach criticism with an attitude of "yeah, I can see where you're coming from, but have you ever considered that... " instead of outright hostility, like in most places on the Internet. :squirtmeh:
最近の変更はHannibal Barcaが行いました; 2017年7月1日 22時11分
Make sure you are on ironman mode, start at hard (Commander), and cry yourself to sleep for the first few weeks (assuming a normal 50 hours a week of 'gaming'), it will be rewarding.

This is a Combat Simulator, not a game, never make that mistake. Too many people did and lost the Invasion which puts us in the current situation.

This is WAR!

S*D
最近の変更はStar¤Daggerが行いました; 2017年7月1日 9時05分
This game was made to make money.
To make money you need to sell a lot of games.
To sell a lot of games you cannot make it such that 5 people on earth can manage it.

This thread reads like some people consider game "fun" only when they're able to flawlessly execute on highest level of difficulty. But that is just a trap of the mind, no a general guideline.
Grenade, shoot, repeat G.S.R
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投稿日: 2017年6月29日 3時52分
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