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Veteran is two steps below Legendary. You mean Commander difficulty maybe?
Speaking personally, I have found legendary to be an extreme kick in the teeth moving up from Commander. It is a huge jump in difficulty. I also play with grim horizon and precision explosives though, which makes matters worse obviously.
Legendary has been frustrating the hell out of me, but it is the only difficulty where I've felt "a sense of accomplishment" succeeding. Haven't beaten it yet though.
For the benefits the matrix provides it is in my opinion well worth the ressources. if you also upgrade it (I think another 80 or 100 supplies) all turrents stats are increased, you get 2 more turrets, and all 4 turrets gain squadsight. But even if you realize that an e.g. pretty late standard avenger defense (meaning, it doesnt hit you in early to mig game) wasnt too much of a struggle, then the upgraded matrix also decreases the chance of chosen avenger sabotage succeeding.
Standard avenger defense can be a bit of a challenge at times though. Specially if it hits you rather early e.g. via freak dark events that surprise you and that you couldnt prevent because you had to counter a more devastating cark event. Sometimes your best soldiers might be injured or simply tired and then you might not be able to defend under perfect conditions with all your strenght.
Those 4 upgraded turrets are valuable. You might be a bit heistant to invest that money in a rather early phase of a campaign. But if youre inbetween weapon techs, next weapon generation still weeks off in terms of reasearch and youre not completly broke (I tend to sell some of my inventory like corpses in those moments), then it is well worth your investment.
Those turrets do serious dmg. If you can holotarget bigger targest then watch those turrets go after you removed cover. Though some the bigger targets usually dont use cover. They provide 8 attacks in total. Theyre very good for 2 things. They are invaluable in holding off that initial wave in an avenger defense. Thats where you will struggle if a standard avenger defense hits you unprepared. Trust me, youll sigh in gratitude, that you see those 4 turrets right at the ramp and youll even start smiling when you see what they can do. Big help. Costs some money but well worth the costso. In the end, when los is established they can blow up generators or disruptors and you only have to scout stuff. When enemies are close their aim isnt too bad. Theres almost always several of them hitting.
They can easily take out several enemies in the first wave which is huge. Your team can better concentrate on the biggest threats in that initial wave that greets you when the mission begins.
And they help protect all your loot and personel vs chosen attack.
I almost always build it rather early into the game unless the start of my camaign wasnt that good and I have more pressing stuff to do which requires the ressrouces that Id otherwise spend for the defense matrix.
Defence matrix is very useful on legendary. I lost 3 soldiers when ufo shot me down and I still needed 3 days to complete defense matrix. Later it helped a lot with 3 missions to protect avenger from chosen attacks.
Many years ago I played X-com unknown, then within. Worked my way up from easy to insane (legendary?) And then Long War Mod (when it first came out). I notice WotC uses several things introduced in the Long War mod. All this - strategy and tactics change as difficulty level increases. These changes, adaptions, are behind my questions.
Also, the terrain is random just like in any mission. There's no guarantee that there will be any high ground nearby. Or you might get one like what I had one time where basically the ramp was on a plateau with low ground on both sides that stretched out most of the way to the spike, making it so nearly everything was on low ground compared to me.