XCOM 2
nathaniel b Jan 4, 2019 @ 11:09am
how do you kill the beserker queen?
ltierally rips through my entire squad every time. I'm out of ideas
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Showing 1-15 of 18 comments
Mhblis Jan 4, 2019 @ 11:19am 
Shoot it with high damage weapons.

Combo those shots with as many free action abilities as you can. Thus not triggering the Ruler Reactions.

Frost Bomb and Grenade.

Hunter Ax and Pistol.

Acid, Fire, Poison and Crit rounds.

Lastly spresd out, pull back.

The queen can be brutal if you dont know shes there. But you can hear her as you move about the level amd can thus prepare.

Also if you wound and break LoS she will actually attack advent and aliens as well.
Commander Gorda Jan 4, 2019 @ 11:22am 
Use concealed scout as spotter and Kill him with squadsight sniper. Alien rulers dont get an action if they dont see what attacks them. Use a frostbomb so the Alien ruler wont escape through portal.
Mhblis Jan 4, 2019 @ 11:23am 
Well yeah you could cheese the AI as well i suppose :)
nathaniel b Jan 4, 2019 @ 11:32am 
Originally posted by Commander Gorda:
Use concealed scout as spotter and Kill him with squadsight sniper. Alien rulers dont get an action if they dont see what attacks them. Use a frostbomb so the Alien ruler wont escape through portal.
wait so she wont react if i shoot her with a concealed sniper? That sounds like a plan
gamerdawson111 Jan 4, 2019 @ 11:52am 
That was the reason for the Hunter weapons that came with it. Those things are meant to help fight the Rulers. Fight her with the same thought process as other Beserkers. Stay back hit from afar and when you hit them, go all in. Chain Shots, Ruptures, the like.
poison and fire are your friends, reduced mobility and dmg every turn
b1adam Jan 4, 2019 @ 1:30pm 
Freeze
red255 Jan 4, 2019 @ 1:34pm 
well, a repeater works. banish + scope + expanded mag + repeater is 6 or 7 shots with a 15-20% chance to kill per shot.

not saying its guareenteed kill. but....its very likely.

you don't have/want to do that, you snipe from long range with a repeater. lob homing mines to make it 100% chance to hit, but who cares. long range.
TamTroll Jan 4, 2019 @ 1:45pm 
1. Get out of line of sight so she doesn't ruler-reaction everything you do (Might need to sacrifice a soldier for this)

2. Run like hell.
gimmethegepgun Jan 4, 2019 @ 1:47pm 
Originally posted by red255:
well, a repeater works. banish + scope + expanded mag + repeater is 6 or 7 shots with a 15-20% chance to kill per shot.

not saying its guareenteed kill. but....its very likely.
A 6-7 shot Banish should do enough damage to make it retreat immediately anyway, even without a repeater proc.
Abrakadabra (Banned) Jan 4, 2019 @ 3:28pm 
I always disable integrated dlc cause I like the two dlc missions and I also like to get the experimental weapons for free around third mission.

So, I never had problems with early rulers. I do the dlc ruler mission once I got at least second tier equipment and some aim and some ammo types.

I dont even know how exactly it works if you use integrated dlc. would be much harder if rulers showed up before I get to second tier and got some aim. Id prolly cheese them with squadsight and claymore massacre from a distance and concealment. Or try to convert them and fight for the xcom forces.

You dont always have to do bloody combat. I always try to convince even the standard troopers to join my forces cause we just look way cooler and we dont kill (as many) civilians. So were just better and more awesome. So far nobody even responded to my efforts to convert them but im not giving up. Some of them have to see reason eventually. Im sure of it. Ill keep trying.
red255 Jan 4, 2019 @ 3:51pm 
Originally posted by gimmethegepgun:
Originally posted by red255:
well, a repeater works. banish + scope + expanded mag + repeater is 6 or 7 shots with a 15-20% chance to kill per shot.

not saying its guareenteed kill. but....its very likely.
A 6-7 shot Banish should do enough damage to make it retreat immediately anyway, even without a repeater proc.

Topic is how do you KILL a beserker queen, not how to you make it run away.
gimmethegepgun Jan 4, 2019 @ 3:58pm 
Originally posted by red255:
Originally posted by gimmethegepgun:
A 6-7 shot Banish should do enough damage to make it retreat immediately anyway, even without a repeater proc.

Topic is how do you KILL a beserker queen, not how to you make it run away.
Since it doesn't recover health after running away, it makes it easier to kill them the next time.
They're not intended to be killed in one fight.

Originally posted by iluvpumpum:
I dont even know how exactly it works if you use integrated dlc.
If you use integrated, when the rulers' base unit type appears, the ruler will be placed at a facility, and it will notify you that one of them is there (it doesn't tell you which one, but afaik it won't swap them around so you know which one it is by the order that they're placed in the facilities). The weapons become available to build in the Proving Grounds after you research Experimental Weapons (which takes about as long as resistance comms I believe, and is available at the beginning of the game). I believe the weapons cost 50 supplies to build on Commander. Probably the same for the lower difficulties, probably 100 or something on Legend. They're still limited to 1. Unlike when the story mission is enabled, there's no special requirement for you to be able to upgrade the weapons, you just need the tech needed to upgrade the regular weapon.

The Spark is just available to build immediately at the PG. Pretty lame.
Last edited by gimmethegepgun; Jan 4, 2019 @ 4:00pm
Hoot Jan 5, 2019 @ 3:52am 
By the time I fought them on my last run (L/I WotC) I one-shotted every single ruler with a Reaper using Banish.

Shadowlance + Superior Extended Mag + Superior Repeater. I also had the continent buff that increases the power of your weapon mods.

Executed each one.
Last edited by Hoot; Jan 5, 2019 @ 3:53am
t0talr3VELry Jan 5, 2019 @ 7:00am 
GIving expanded mags to a reaper that has Banish will allow the reaper to fire off lots of shots without giving an Alien Ruler their reaction. Can do lots of damage.

The above is true for rapidfire [can't remember if XCOM EW's rapidfire exists in this game or not, so correct me if I'm wrong], chainshot, etc etc [rulers only get reactions when they see you spending an action, iirc. This also means that if you get free actions, don't use actions, etc., you don't trigger a reaction, iirc {correct me if I'm wrong on this one}]

If using anything that fires lots of shots, probability [seemingly] comes closer to becoming certainty. Use repeaters when using the above tricks.

[take note, I said "when they see". iirc, reapers with remote-start and claymores will not trigger reactions.]

Scatter your forces when fighting it [same applies to Archon King if you have trouble with that one, too]. Berserker Queen has AoE [stuns, panics, and disorients] and you really don't wanna experience that.

Use concealed soldiers [or something] to scout without alerting the Berserker Queen, in order to set up positions easily.

If there are no other enemies in sight, cover might not be necessary.

If you haven't already, kill the Hunter. The loot you get from him will make your snipers become pros like him.
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Date Posted: Jan 4, 2019 @ 11:09am
Posts: 18