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I dont Know aliens Exact vision range but thats how i avoid getting spotted with none concealed Units.
Thanks,
Yeah, the nearest soldier in the picture is a concealed Scout, behind that pillar. I was thinking the threat would be more up the street when I put him there. He's the only one that has sight on them.
How do I check where soldiers get vision?
Ahhh, wonderful. I never knew that. That's going to be a help. Many times I've moved thinking I'd have a shot, and I haven't.
Just tried it.
:)
Sharpshooter takes a shot, and nearly destroys it. The other one can't see it. They're all in pretty good positions, so put them all on Overwatch, to let her finish the job next turn.
Next turn, she can't see it. She's not moved, Transmitter hasn't moved, no-one has moved, yet now she no longer has sight on it. Had to finish it with Specialist.
Strange.
Enemies have a 17-tile radius that is their detection zone. If you can see the enemy with a soldier then this radius will be shown to you. As before, if you move into one of the detection tiles (whether or not you knew they were there) you will be detected. If the enemy moves, the tiles will follow them, and if they encompass a soldier they will be revealed unless they are in cover relative to the source of the detection tile.
The abilities that DON'T break concealment are the ones that have no offensive component: reloading, battle scanner/scanner procotol, open/close door, overwatch, hunker. Hacking will also not reveal the soldier unless it fails (if you hack a lamppost successfully it will remove the detection radius), though an objective hack (including the non-essential door hack for rescuing VIPs) will reveal (but the reward from the "rescue a captured XCOM operative" mission's door hack is that you remain unrevealed so obviously it doesn't). Haywire protocol'ing a mechanical unit to take control of it (or gaining control of a unit through a lamppost hack reward) will result in the unit you took being flanked within a detection radius, so you'll lose squad concealment right away if you do that, but shutdown won't (I think).
Also a few actions have 100% reveal chances if a Reaper performs them. Completing an objective action (planting X4 or marking a crate for extraction) and I think using them to remove Daze from someone (I've only seen it once and I can't exactly remember if it was 100% or not but I think it was). Breaking a window, busting down a door, or entering a detection zone will also always reveal. And obviously Banish, which says that that's the case. Throwing or shooting a Claymore never has any reveal chance (and in fact if you do that it won't break squad concealment either, so something just randomly explodes and everyone sits around twiddling their thumbs).
When I started actually paying attention to where soldiers have vision of what and vice versa I sometimes didnt have vision on the entire pod cause part of with was blocked. Moved a soldier wo where I thought it was clear but didnt anticipate the enemy I dint have los of in that pod. That enmies detection range was ike one tile further than the ones I had los with.
If you watch out for that then you can always move - as somebody already mentioned here - like 2 - 3 tiles in front of that detection barrier and concentrate your firepower for the following possible overwatch if they e.g. move into your direction.
Did the same though. In the beginning I didnt even notice that symbol or paid much attention to who might see me and who doesnt.