XCOM 2
jpinard Jun 22, 2018 @ 11:25am
WotC - best advanced options?
I'm wondering if I should enable beta strike (increase HP for longer battles) or if that unbalances things because then I will run out of grenades on every mission.

Are there any other advanced options you all suggest?

Thanks!
Last edited by jpinard; Jun 22, 2018 @ 11:25am
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Showing 1-4 of 4 comments
KRON Jun 22, 2018 @ 12:47pm 
Grim Horizon. Increses the difficulty of late-game.
4rrakis Jun 22, 2018 @ 1:08pm 
I did not try beta strike, so I can't comment on that, but I agree with KRON on grim horizon, it is exactly what the lategame needs to make it more interesting.
Coilette Jun 22, 2018 @ 3:40pm 
Beta Strike AND Grim Horizon. I don't start a campaign without them anymore.
Grim horizon makes late game more interesting and, what is more challenging in my opinion, is that you are forced to decide what dark event you are going to have to counter with your guerilla ops rather than deciding what rewards you are going to go for.

I love beta strike because soldiers don't die so easily, but the aliens don't die so easily too. As you know it's double HP on nearly all units so the berserker has, I think, 56 HP. Archons 48?HP and ♥♥♥♥ing Warlock somewhere aroung 110.
The relays are also double HP too. THe ones you have to protect; it's easier. The ones you have to destroy will get a little more annoying, if you are short on turns.
The chosen sarcophagus has 160 or so, which means you will have to "kill" the chosen about 3-5 times before you break their stasis thingy and terminate them for good. If this is something that sounds interesting to you, check that box. (I'm not being sarcastic here :P)
Martial.Lore Jun 23, 2018 @ 3:07pm 
Beta strike is just excellent. God! The HP points on the rulers! Just awesome. Staggering. Plus your early game soldiers have more survivability.
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Date Posted: Jun 22, 2018 @ 11:25am
Posts: 4