XCOM 2
R.A.G.E. armor OP
I had some severe problems beginning my WoTC campaign on iron man. Had to start four times, had to learn a lot...I even lost some of my best soldiers but managed to fight back...first, concentrated on Chosen, then Alien Rulers...only then did I use the Skull Jack...now everything is very easy...I can't even get a proper challenge as Archons, Berserkers etc. just get scared because of my R.A.G.E. armor....it's just strange when three enemies are panicked and cower in fear.

Finishing the campaign is rather boring now...time to complete it, start on commander difficulty and get destroyed once again. :D
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Showing 1-15 of 15 comments
KRON Apr 27, 2018 @ 12:02am 
Em, R.A.G.E armor only panicks berserkers and mutons. Archons are panicked by Icarus armor only.
Also, for a challenge late-game, try playing with Grim Horizon. By the end of the game you will have a long list of active Dark Events which will make things interesting.
Last edited by KRON; Apr 27, 2018 @ 12:04am
Leander.quest Apr 27, 2018 @ 7:18am 
Ah ok but I have all special armor. :) Thanks for your hint.
Mr Compassionate Apr 27, 2018 @ 7:51am 
R.A.G.E armor is actually OP for a different reason which is that it gets your Ranger up to point blank range for free AND shreds some armor. Then you keep using abilities that give him extra turns while he wipes the floor with all your enemies because shotgun damage is crazy. Then the Ranger gets free movement from the kill and retreats so they can't even punish him. that is if there are any survivors on their side which is unlikely.
Last edited by Mr Compassionate; Apr 27, 2018 @ 7:52am
KRON Apr 27, 2018 @ 1:09pm 
Originally posted by Mr Compassionate:
R.A.G.E armor is actually OP for a different reason which is that it gets your Ranger up to point blank range for free AND shreds some armor. Then you keep using abilities that give him extra turns while he wipes the floor with all your enemies because shotgun damage is crazy. Then the Ranger gets free movement from the kill and retreats so they can't even punish him. that is if there are any survivors on their side which is unlikely.
Every Ruler armor is OP in some way. That's why you only get one of each. A soldier equipped with Ruler armor and Chosen weapon is even more OP. A ranger in R.A.G.E armor, equipped with Chosen shotgun and Katana, with buffed mobility and aim and with Serial ability is a ♥♥♥♥♥♥♥ God of War.
Leander.quest Apr 27, 2018 @ 1:57pm 
My lineup is 2 rangers, sniper, psi soldier, grenadier, specialist most of the time.Both rangers have serial, one of them wears the snake armor from the alien ruler...the chosen weapons and ammo to boost critical hit chance. The other one has this special ammo too. The psi soldier has the Archon armor and the grenadier the Berseker armor.

I never use the sword though...I always go for serial and high crit and a good chance for another move. The swords are very handy though in case a melee enemy gets close...with the bladestorm ability.
red255 Apr 27, 2018 @ 2:04pm 
All late game XCOM gear is rather overpowered.
the Chosen Katana example is 100% chance to hit bypassing armor. if you are on commander or below you can use 2 bondsmate actions + inspire to give him additional swings of the thing and he can just go ham.

Failed to kill, with serial/Reaper? thats OK, just use a bondsmate charge and keep going.

on a sniper kind of requires more than just the sword and reaper. like you need to stack aim.

a sniper with a hunter rifle and death from above is a no cooldown serial. if it has run and gun it can reload after it runs out of free reloads by using a run and gun charge.
red255 Apr 27, 2018 @ 7:07pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=1371931171

For example.

Managed a guerrilla op in apparently 2 turns with a late game team, just chosen weapons. I don't have alien hunters DLC. Its flawless because turn 1 was setup turn 2 was execute.
.O. Apr 28, 2018 @ 2:35am 
colonel level sniper with buffed aim from covert ops + icarus armor + hunter rifle is basically unstopabble by normal enemies.
red255 Apr 28, 2018 @ 4:32am 
Not really sure why you'd need to buff aim considering you should always be able to get the flank with that armor.

a Ranger with death from above with that armor maybe Reaper would also be stupidly powerful.
KRON Apr 28, 2018 @ 4:42am 
Originally posted by red255:
Not really sure why you'd need to buff aim considering you should always be able to get the flank with that armor.
For Deadeye. You need to have at least 134 aim total to have a 100% shot with Deadeye, which is not possible without buffs.
Also, you need high aim to reliably use killzone because of overwatch penalties.
Last edited by KRON; Apr 28, 2018 @ 4:45am
red255 Apr 28, 2018 @ 6:31am 
I don't use killzone.

ever.

death from above with hunter rifle is every turn serial. if you have a companion you can pass companion actions to the sniper to continue the death from above spree. so they can fail to kill with 2 death from above shots

only time kill zone would be useful is for camping a drop in zone. and I'd rather use bladestorm or guardian for that.

For instance on the final mission, my sniper overwatched an avatar from across the map as it left its portal getting hit by the stock. the avatar teleported 3 times and getting pegged by my specialist 3 times with the chosen rifle which auto crits psionics. when I finally got a turn the avatar had 3 health left due to being shot up by guardian. kill zone wouldn't have worked.

and hunter rifle only has 3 ammo in the chamber anyways
Last edited by red255; Apr 28, 2018 @ 6:34am
Mr. Nice Apr 28, 2018 @ 10:01am 
Originally posted by red255:
only time kill zone would be useful is for camping a drop in zone. and I'd rather use bladestorm or guardian for that.
Well, given that all three mentioned abilities are from 3 different classes, it's not really a meaningful comparison, since you aren't asked to choose between them.
|Pipe Dreams Apr 28, 2018 @ 11:21am 
Tha ♥♥♥♥ what?! THERES OTHER ARMORS THAN HELLWEAVE and Exo Suit?! omfg. There is so much more for me to experience :D
red255 Apr 28, 2018 @ 12:18pm 
war suit would be the upgraded Exo suit. I never build EXO suits. war suit has more HP and armor.

I typically use my cores for other things in the meantime, Ammo, grenades and armor.

I like Plated armor on my psionics, templars get hazmat unless they got fortress.
|Pipe Dreams Apr 28, 2018 @ 1:15pm 
Originally posted by red255:
war suit would be the upgraded Exo suit. I never build EXO suits. war suit has more HP and armor.

I typically use my cores for other things in the meantime, Ammo, grenades and armor.

I like Plated armor on my psionics, templars get hazmat unless they got fortress.

I only have hellweave, spider and exo i must still have new aliens to encounter other than andromeda and chrysalid
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Date Posted: Apr 26, 2018 @ 7:28pm
Posts: 15