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2. mods break game but player acuse the game to be buggy instead.....
Like FALLENV3GAS said, it's still basically unplayable without mods. Massive disappointment.
What kind of bug is that supposed to be? Kill all enemies aint no bug.
I was actually thinking what a well made game this is because I haven't seen any bugs yet. The only bug I found was so tiny (I got two "evec" buttons for my free fighter when evacing at end).
This game is really well play tested. Can I suggest you use the most up to date graphics card drivers and chipset drivers for your PC and try again? I know I don't have access to your PC but I suspect your PC has something eccentric about it maybe? I hope you don't take that personally, some people get so angry when you try to help them on steam.
You know what graphics card and chipset you use? You can probably find out under the Windows Control Panel.
Good luck. I hope you can get to enjoy the game again one day :)
Missions do not end when the last enemy is killed. I read a number of threads on this board with the same problem, so i just assumed that most people here would be familiar with this bug. It happens every other mission. There is no way to tell if the mission will bug out or not, until you have killed your last spawn. But once you're there, nothing else works. You can either retreat and fail the mission or reload to geoscape and try to get another mission. Even cheats don't help with this.
First of all, thank you very much. I've been playing X-COM games for the last 20 years or so and never had this kind of problem. Even X-COM2 without WOTC worked pretty damn good, even with mods and DLC and whatnot.
I'm running a GTX 1080 Ti with the latest drivers, a corsair 16 GB RAM and AMD FX 8320 octacore 3,5 GHz. The CPU is not state of the art, but it really should be enough to play this game. I just can't figure out why it wouldn't just work properly.
Well, i'm glad that other people don't have the same problem.
I think i'll just put this game aside for now and give it another try in a year or two.
Cause finding the last lost on a map can be annoying.
So this could be the issue. The map RNG trapping either a random lost or an entire squad out of sight.
Something is definitely wrong with your particular installation of the game, which normally sounds like either mods or corrupted files. If you've genuinely scrubbed all traces of both, done a clean reinstall and verified the integrity of the game files (right click game in steam library - properties - local files - verify integrity) I'd agree there's not really anything more you can do.
I guess the only question would be whether there was some parts of a mod left over during your clean reinstall, or a subscription left active or something.
Apart from some lost missions neither have I.
Or it happened so rarely that I dont really remember.
I haven't tested this for authenticity, but it's likely to work
https://docs.google.com/document/d/1ENKGPkqFztt83iNmKQNmPNyMyjcd3aXjF6xnFQD2BKA/edit#heading=h.n4oe9voxkox8
ETA: Might require use of the correct objective completion commands prior to calling for the battle to end, google finds pages that claim to list them, for example this one:
https://commands.gg/xcom2/forcecompleteobjective
ETA2: I'm not convinced of the accuracy of that last page as they appear to have missed an "r" out of the word "force" repeatedly.
This page contains an alternative suggestion:
https://www.reddit.com/r/Xcom/comments/7asg3i/how_does_the_endbattle_console_command_work/
Currently the only bug I know of is if your guy carrying the enemy VIP is the last to evac the mission will not register you captured him