XCOM 2
Is there any way to train my soldiers?
So i'm really really really new to this game and knew nothing about it (I played it for free at one point and really liked it). This is the type of game that I can put dozens of hours into, however, all of my soldiers have died!!!
I can't simply send recruits on the mission i'm "stuck" on "the sensless god" or something like that. So now that I've gotten supplies and have troops, where should I earn them promotions?
Originally posted by Synavix:
One of the first or second rooms you should build on the ship is the "Guerrilla Tactics School". This lets you train rookies up to their first promotion (so that they earn a class) for free, one at a time. You should pretty much be doing that nonstop once you get it built and until you run out of rookies to train (and if you're losing soldiers probably keep replacing them).

That building also lets you buy squad/class upgrades, including the "Squad size upgrade" which lets you take out 5 or 6 units instead of just 4, which is one of the most important things you can get early on.

After that the only way to get levels/promotions is from mission/kill XP and keeping your soldiers alive. Or occasionally sending them on covert ops missions (if you're playing the WotC expansion) that gives a "promotion" reward, but those are rare/slow.

There's also a special class you unlock later on that can train all of their levels in a special building, but that's a specific thing you don't get until much later.
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Synavix Jul 10, 2019 @ 2:16pm 
One of the first or second rooms you should build on the ship is the "Guerrilla Tactics School". This lets you train rookies up to their first promotion (so that they earn a class) for free, one at a time. You should pretty much be doing that nonstop once you get it built and until you run out of rookies to train (and if you're losing soldiers probably keep replacing them).

That building also lets you buy squad/class upgrades, including the "Squad size upgrade" which lets you take out 5 or 6 units instead of just 4, which is one of the most important things you can get early on.

After that the only way to get levels/promotions is from mission/kill XP and keeping your soldiers alive. Or occasionally sending them on covert ops missions (if you're playing the WotC expansion) that gives a "promotion" reward, but those are rare/slow.

There's also a special class you unlock later on that can train all of their levels in a special building, but that's a specific thing you don't get until much later.
Flambeau200061 Jul 10, 2019 @ 2:19pm 
Depends on which version of the game you are playing.
If you've got the expansion "War of the Chosen" (WotC) there are two (three) ways to train your soldiers (level them up), without it there's just the Guerilla Tactics School (GTS). You have to build it in the Avenger. There you can train Rookies (one at a time) to squaddies (lvl. 1 grenadiers, specialist, sharpshooters or rangers). Training takes 10 ingame days.
With the expansion you've got the GTS and the Resistance Ring. The Ring provides you with covered ops. Usually you can send two or three soldiers on covered ops. Rookies will level up automatically, higher ranks may get a promotion depending on the type of operation. If they can get a promotion it's stated in the mission description. There's also a "Training Center" in the expansion. Once you have build it, you can allocate achievement points gained during missions to unlock new soldier abilities.
There's also a mod called "commanders choice" which let's you decide which class your rookies shall get, instead of the game autodeciding.
Originally posted by Synavix:
One of the first or second rooms you should build on the ship is the "Guerrilla Tactics School". This lets you train rookies up to their first promotion (so that they earn a class) for free, one at a time. You should pretty much be doing that nonstop once you get it built and until you run out of rookies to train (and if you're losing soldiers probably keep replacing them).

That building also lets you buy squad/class upgrades, including the "Squad size upgrade" which lets you take out 5 or 6 units instead of just 4, which is one of the most important things you can get early on.

After that the only way to get levels/promotions is from mission/kill XP and keeping your soldiers alive. Or occasionally sending them on covert ops missions (if you're playing the WotC expansion) that gives a "promotion" reward, but those are rare/slow.

There's also a special class you unlock later on that can train all of their levels in a special building, but that's a specific thing you don't get until much later.
Thanks man, also isn't that class something psychic?
I watched angry joe's review and he mentioned it so im pumped rn. Thanks, you've given me more information than I asked for (I say that in a good way :D)
TheSuit Jul 10, 2019 @ 2:21pm 
Normally what I like to do is first train vets, then split the vets with rookies.
So you have 3 vets and 3 Rookies. This will allow your low level soldiers to level up under the protection of your A team.
Synavix Jul 10, 2019 @ 2:28pm 
Originally posted by Tsakiris Chips:
Thanks man, also isn't that class something psychic?
I watched angry joe's review and he mentioned it so im pumped rn.

Absolutely correct!
talemore Jul 10, 2019 @ 3:28pm 
I sense the real reason for the post is that the game doesn't balance your progress in any meaningful way. The rookie gear, or let's say gear who turn rookies into super saiyans isn't as vital for your super saiyans who already are superhumans. And in some ways there need to be tools to explain how exactly did xcom have a chance in first place and how this gear eventually is worn out as a plot to why the next game won't have the gear. You start with the smallest group fighting the largest army on the planet and in the end you are the largest group fighting the smallest army. Once you got 6 soldiers in a squad it's pretty much over for any alien pod no matter what tier of weapons you use.
Perplex Jul 11, 2019 @ 1:14am 
Originally posted by Tsakiris Chips:
This is the type of game that I can put dozens of hours into, however, all of my soldiers have died!!!

lol.

Well when you get a promotion you can select one of two abilities.

Also if all soldiers have died maybe just start a new game?
Gimli Jul 11, 2019 @ 6:59am 
Generally I train them at the GTS first and then send them out on Covert Ops via the Resistance Ring. That room is only available if you have WotC Expansion though.

If you don't have WotC already I highly suggest you purchase it along with Shen's Last Gift after that. WotC makes the game 100x better as if it were a sequel to Xcom 2. Shen's Last Gift allows you to build your own SPARK (Robot) units to take on missions. Their overdrive ability can be OP given the right circumstances and line of sight.

All that being said, playthrough Vanilla first and make sure you really like it before investing into other DLCs :)

Also! If you're ever feeling pressured about Timers or the Avatar project there are mods to disable those for both Vanilla and WotC. Don't care what anybody might say about save scumming either. You want to learn the game in the most comfortable way possible for YOU. The cool thing about Xcom 2 is that you can pretty much play any way you want. From the chillest (once you get the hang of it) experience down to the most excruciating one lol
Last edited by Gimli; Jul 11, 2019 @ 7:10am
krabdr Jul 11, 2019 @ 7:07am 
I can also recommend the mod Commander's Choice as it allows you to select your class when leveling up rookies. This lets you pick the ones with high aim as sharpshooters or other shooty classes.
Originally posted by Gimli:
Generally I train them at the GTS first and then send them out on Covert Ops via the Resistance Ring. That room is only available if you have WotC Expansion though.

If you don't have WotC already I highly suggest you purchase it along with Shen's Last Gift after that. WotC makes the game 100x better as if it were a sequel to Xcom 2. Shen's Last Gift allows you to build your own SPARK (Robot) units to take on missions. Their overdrive ability can be OP given the right circumstances and line of sight.

All that being said, playthrough Vanilla first and make sure you really like it before investing into other DLCs :)

Also! If you're ever feeling pressured about Timers or the Avatar project there are mods to disable those for both Vanilla and WotC. Don't care what anybody might say about save scumming either. You want to learn the game in the most comfortable way possible for YOU.
Thanks man! this really helps
I guess I'll put it on the easiest difficulty, I never had to do that before though.
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Date Posted: Jul 10, 2019 @ 1:56pm
Posts: 10