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One negative to that is of course they could capture that soldier if you're not carfull and they will gain more knowledge about the position of the Avenger, so once you get magnetic weapons and armour you can start fighting them without getting your squad wiped
Also that mission with the crate, early on, it you get two or three of them you are doing fine.
Build the resistance ring early (after the guerilla ops if you can)
As said with the crates, you don't have to get all of them.
Still think they are a bit OP.
you can give them ALL the perks of their native class and three random AWC perks.
cost is pretty expensive but there are classes that get really powerful with this, you can give your grenadier Holotarget without gimping his grenades, you can give your specialist medical protocol and combat protocol.
and of course you can get some Perks from the AWC list to make your soldiers even stronger.
there are other things but yeah the training center was the thing that drove my force multiplier way up
The chosen I haven't really found to be a problem, the assassin usually comes straight to you and is easy to kill. The warlock stays as far away as possible until nearly everything else is dead, then comes in and is usually easy to kill. The hunter is a chicken and likes to hang around mid-distance, but you can use his ai against him and just hide in a room and he'll walk right into your ambush.
Only other times I feel like I'm getting bushwhacked is when the game messes up the spawn and you get like 24 robots or 24 mutons etc. Then it can be really op, esp if you're in the sewers.
5 or 10 reloads per turn is becoming MORE than tiring.
I am starting to regret buying this thing.
Literally every single aspect of the game has become more difficult.
I am down for difficult games but I need to enjoy SOME of it.
I will probably never finish it and I feel like I have been ripped off.
I mean why do you need to load so often? I assume you are playing on a lower difficulty.
what causes you to load?
Lets try it this way
Game gives you reapers first. a Reaper is a unit that starts with conceal and phantom at first rank.
its advanced stealth means it can't be detected from more than 2 tiles away.
it also gets an attack 'throw claymore' which doesn't break stealth.
use it as your first action then either shoot it, or more better get the OTHER skill that allows you to shoot cars to blow them up. so the enemy gets near a car, lob a claymore, then shoot the car with the skill. explosion blows the enemies and the claymore also blows up. something like 20 damage.
and you haven't left stealth.
Thats how I use my reaper.
I also got this attack where 'fire at target until it dies or you run out of ammo"
which I use to kill gate keepers and chosen.