XCOM 2
ProxyJames Oct 4, 2017 @ 1:07pm
weapon upgrades wotc?
so I noticed the weapon upgrades work differnt in this one but I cant find a list of them anywhere, help please.
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Showing 1-11 of 11 comments
KRON Oct 4, 2017 @ 1:14pm 
Different how? You mean breakthroughs on +1 damage to weapons?
Torus Oct 4, 2017 @ 1:44pm 
Off the top of my head:
- There's no more "Armed to the Teeth" Continent Bonus/Resistance Order that provides the 3rd weapon upgrade slot (or 2nd for ballistic weapons), extra slots are now researched per weapon type as research breakthroughs.

- Speaking of Breakthroughs, there's one that adds +1 damage for each weapon type, and you can get +1 damage for all magnetic an beam weapons in the same way.

- And there's a Breakthrough that allows you to re-use upgrades you replace instead of destroying them.

- Replacing the "Armed to the Teeth" Continent Bonus that opens up the extra upgrade slot, there's now the "Inside Knowledge" Skirmishers operation one that boosts all weapon mods by a rank - so that's 1 extra free reload/ammo/damage on miss, or +5% extra aim/crit/execute chance/free action chance. it's a pretty good one to have late-game, when you've had enough time to collect enough upgrades to fully equip your squad.

- There's no new types of weapon upgrades, and scope & sight are still mutually exclusive.
Last edited by Torus; Oct 4, 2017 @ 1:51pm
ProxyJames Oct 4, 2017 @ 1:46pm 
no the upgrades, like scopes, stocks, entended mags and so on, some of them are differnt! stocks give a aim bonus now in place of damage on miss, repeters no long give a insta kill chance but crit damage. I havn't seen them all yet
GeminiEclipse Oct 4, 2017 @ 1:50pm 
You either have a mod or a corrupted game. The weapon mods don't give different bonuses.
anachoret Oct 4, 2017 @ 1:51pm 
Originally posted by ProxyJames:
no the upgrades, like scopes, stocks, entended mags and so on, some of them are differnt! stocks give a aim bonus now in place of damage on miss, repeters no long give a insta kill chance but crit damage. I havn't seen them all yet

That's a mod doing all that. Weapon upgrade properties and function are unchanged in WOTC.
KRON Oct 4, 2017 @ 3:56pm 
Originally posted by ProxyJames:
no the upgrades, like scopes, stocks, entended mags and so on, some of them are differnt! stocks give a aim bonus now in place of damage on miss, repeters no long give a insta kill chance but crit damage. I havn't seen them all yet
This is 100% some mod.
ProxyJames Oct 4, 2017 @ 4:21pm 
yeah I just looked though them, someone made a crappy mod with the name of another better mod I used to use
DownSouth05 Oct 4, 2017 @ 7:37pm 
The stocks do increasingly more damage on a missed shot -
Scopes increase non reaction fire chance to hit -
Laser Sights increase reaction fire chance to hit -
Expanded mags are obvious -
Auto loaders are obvious -
Repeaters have a 15% chance to insta kill and there is a continent bonus that boosts that to 20%
Hair Triggers give a 15% to give the solider an extra move that turn

Those are the vanilla buffs both in Xcom2 and WoTC

Now if you want a "leg up" so to speak in Either Xcom2, LW2 or WoTC get the mod "A better rookie" Total game changer that turns some of those OMG nightmare missions into something really enjoyable.
Tenebris Oct 4, 2017 @ 7:59pm 
Originally posted by Skinny_Legs:
Laser Sights increase reaction fire chance to hit -
No. They don't. Where the heck are you getting this info from? They give increased crit chance, they always have. Increasing even more depending on distance to your target (up to double the upgrade's base chance if the shot is point blank)
ProxyJames Oct 4, 2017 @ 10:36pm 
yeah after turning off the crappy mod I am doing much better, also scopes add a flat aim bonus and laser sights add crit chance.
BestThrowOberyn Feb 24, 2019 @ 9:14am 
Originally posted by ProxyJames:
yeah after turning off the crappy mod I am doing much better, also scopes add a flat aim bonus and laser sights add crit chance.
Wich mod was it? i have a similar issue.
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Date Posted: Oct 4, 2017 @ 1:07pm
Posts: 11