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I'm a sucker.
I highly doubt no one at 2k ever said during a meeting "Guys, about this new DLC...."
I let the random customizations my squadies turn up in dictate there character and bio.
They get more proffesional looking if they manage to stay alive and get promoted.
Its not unocommon for me to have a full on tacticool grenadier playing hand in hand with a psi trooper in purple leapord skin and a voodoo top hat.
The spiked shoulders, leather trousers, jeans and t shirts etc, work great with berets, peaked caps and comedy hair styles for your "recruits" early game. Since lots of these have pre defined bios that they are the fringes of society the tatoos and piercings work great.
As I advance some get more tacticool and a helmet instead of a hairstyle is almost a necessity once you get to plated armour.
The flight helmets look great on snipers.
The space helmets work good on specialists.
You can combine the tactical helmet from capnbubs with some of the lower face props and it works great on rangers in exo/war armour.
You can combine the machine style helmets with the titanfall armour pack to make half man half machine squadies.
The workshop as firaxis no doubt expected is flooded with tacticool cosmetics ripped off from other games.
The one problem with the cosmetics as that you dont see alot of them for very long. As soon as you get your first armour upgrade it locks out a big chunk of the body cosmetics.
Don't have it installed.
Separate arms come from that? I wondered what was up with customisation.