Heat Signature

Heat Signature

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How do you tell if guards are lifelinked?
as far as I can tell there isnt a visual indicator and I havent noticed anything when hovering over them while paused
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Showing 1-4 of 4 comments
Tyrael Raven Sep 27, 2018 @ 5:33pm 
Life-link is a mission setting, and there will be green bars connecting the affected group members, it's pretty obvious when you actually have a mission with life-link.

If you're referring to the blue bubbles that show up when a patrol team doesn't show back up to a group, as far as I can tell that setting is applied to ALL groups with a boss (IE a boss-tier guard plus regular guards) in the entire game. That's actually my single biggest complaint about the update in my thread regarding the matter.
Originally posted by Tyrael Raven:
Life-link is a mission setting, and there will be green bars connecting the affected group members, it's pretty obvious when you actually have a mission with life-link.

If you're referring to the blue bubbles that show up when a patrol team doesn't show back up to a group, as far as I can tell that setting is applied to ALL groups with a boss (IE a boss-tier guard plus regular guards) in the entire game. That's actually my single biggest complaint about the update in my thread regarding the matter.
wait what? Ive been getting randomly detected through walls when I take out guards then, I havent seen any green bars, and its not a noise thing because Im using melee

edit: the alert they use is INTRUDER (ie, not GUNSHOT or BODY)
Last edited by 个大鸡巴怪物; Sep 27, 2018 @ 6:20pm
Midnight Sep 27, 2018 @ 6:18pm 
LifeLinked guards will have a green line going between all the guards. Crashing a guard removes them from the LifeLink Network, subverting them takes out the WHOLE network
Tyrael Raven Sep 27, 2018 @ 6:56pm 
Originally posted by Slower than Amish Nascar:
wait what? Ive been getting randomly detected through walls when I take out guards then, I havent seen any green bars, and its not a noise thing because Im using melee

edit: the alert they use is INTRUDER (ie, not GUNSHOT or BODY)

My bad, I was assuming you meant the fact that any group with a boss notices their buddies didn't show back up if you take out a patrol, and the reamining guards get blue bubbles over their heads, and they all start spinning around in heightened alert (which makes it much harder to kill them without an alarm being sounded, though they won't actually sound an alarm from that alone).

If they're actually calling intruder, that sounds like you're getting caught in heat sensors (IE the red aura surrounding guards with that perk.) Do note that heat sensor detection WILL cause an alarm before they see you now - that got changed.

If they actually have life-link that will do it too, but from my experience life-link is super visible with the green lines extending between members of the network. That said, I do think they increased visibility range and possibly very slightly reduced the time it takes for guards to call out an intruder.
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Date Posted: Sep 27, 2018 @ 3:36pm
Posts: 4