The Evil Within

The Evil Within

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Meaton Feb 18, 2021 @ 5:40pm
Chapter 8 Hard Lock Chase Glitch
In my game at the end of chapter 8 during the scripted chase sequence, the monster hits the metal cart which is then launched into the doorway in front of me and I can't pass and die. I've tried uninstalling and reinstalling the game, checking for updates, verifying the integrity of the files etc.. I've looked up other playthroughs and tried looking up the issue to see if anyone else has experienced this, but I can't find anyone who has had this problem. I just want to keep playing the game but am stuck here. I've even tried restarting the entire chapter but get the same result. Any help please?
Originally posted by PavelH:
Can confirm that 30 FPS fixes it. And that's published from Bethesda who should be on the top of their game with PC ports.
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Showing 1-15 of 16 comments
do you try noclip ?
Medican Feb 28, 2021 @ 9:43pm 
A bit late but did you have less than 25% health by any chance? I found out that if you do the monster will always catch up to you for some reason.
Boboscus Jan 3, 2022 @ 9:34am 
I've never had this until now and I literally cannot progress. Played through the game 4-5 times already and now I'm stuck, what a load of ♥♥♥♥♥♥♥♥. Setting FPS to 30 bypasses this... another game with broken physics after certain FPS.
Last edited by Boboscus; Jan 3, 2022 @ 11:30am
BiltongBoer Feb 16, 2022 @ 2:19pm 
Originally posted by Medican:
A bit late but did you have less than 25% health by any chance? I found out that if you do the monster will always catch up to you for some reason.
This worked for me, thank you :steamthumbsup:
Meaton May 22, 2022 @ 1:07pm 
Wow hi everyone! I ended up being able to get past this. At the time I had health above 25%. I'm not sure what let me get past, but what was happening is that the monster would knock a cart into seb's path in front of the door and it would not allow him through as intended. I just smashed my head against the wall for hours until seb clipped through the corner of the cart and I got lucky. Hope these solutions posted help anyone else that may be unfortunate to run into this because its a really cool game otherwise. Thanks!
Stealth Mechanics™ May 23, 2022 @ 1:43am 
This bug happens from time to time and it's annoying beyond belief.

Another bug is also in chapter 1 when sadist chases you to the elevator. He would catch up to you no matter what happens. Poorly scripted BS
Fila! Jul 4, 2022 @ 12:45am 
Originally posted by Boboscus:
I've never had this until now and I literally cannot progress. Played through the game 4-5 times already and now I'm stuck, what a load of ♥♥♥♥♥♥♥♥. Setting FPS to 30 bypasses this... another game with broken physics after certain FPS.

This has indeed worked for me.
Viper9One Aug 21, 2023 @ 6:28pm 
2023 and this post saved me. Had to set to 30fps to continue..
Parmesan Seeker Aug 31, 2023 @ 8:34am 
Originally posted by Boboscus:
I've never had this until now and I literally cannot progress. Played through the game 4-5 times already and now I'm stuck, what a load of ♥♥♥♥♥♥♥♥. Setting FPS to 30 bypasses this... another game with broken physics after certain FPS.
Thanks this saved me, for some reason 30FPS makes the physics work as intended instead of a buggy mess
UnluckyCatz Nov 12, 2023 @ 7:39am 
Originally posted by Boboscus:
I've never had this until now and I literally cannot progress. Played through the game 4-5 times already and now I'm stuck, what a load of ♥♥♥♥♥♥♥♥. Setting FPS to 30 bypasses this... another game with broken physics after certain FPS.

i'm will just be another thanking you for this tip. :steamhappy:
i would have never thought of this.. had it set to 60fps and the damn monster would always get me, no matter what.. dopping it to 30fps and i was able to out run it at first try.

this game has great graphics and an interesting story, but the development is just SO flawed it undermines the whole enjoyment of it :steamfacepalm: character control is so poor, camera angle is awful and the cut-in cinematics are just annoying.
half the time the character doesn't do what i tell him to do, and when doing stuff like turning wheels / gears, it just locks in on the action and i'm unable to interrupt it.
he usually takes a considerable long time turning wheels and when creatures approach, you can't finish turning all the way but also cannot let go to fight them off, the only way is to actually get hit and then he lets go - this is just stupid.

thanks anyway, much appreciated.
Miaa_ Nov 30, 2023 @ 7:30pm 
Originally posted by Boboscus:
I've never had this until now and I literally cannot progress. Played through the game 4-5 times already and now I'm stuck, what a load of ♥♥♥♥♥♥♥♥. Setting FPS to 30 bypasses this... another game with broken physics after certain FPS.

Yeah as soon as i understood that i died because the monster kept throwing the trolley at me, i went online and saw a video of a guy on console where it didn't happen but me it happenned everytime.. I instantly knew it was bc of Framerate.
SO to fix this I had to go in settings and set the FPS to 30, BUT that actually broke the game and suddenly instead of running at 240fps it was locked at 14fps and unplayable. SO to fix the fix I had to run the game in windowed mode (bc fullscreen is broken and will lock your fps at ~10). So i was able to painstakingly pass this section but now the game is all broken and low fps and I can't go back to normal so once i hit a checkpoint I need to quit the game and restart it for the fps to be normal, but then i'll need to rebinds all my keys again because the shortcut keys will reset... ughhhh this game is BY FAR one of the worst PC port i ever played.

Shinji Mikami already had that absolutely BRAINDEAD idea to tie the game engine and physics to the framerate in RE4 (2005) and on PC it made some sequences and QTEs simply physically impossible to pass because since the game runs at 60fps (or more) it doubles the speed at which you need to do those QTEs..
And i mean, how tf can developpers not KNOW that limiting framerate and tying engine physics to framerate is a retarded idea ?

There hasn't been A SINGLE CHAPTER of TEW in which i did not had issues with this game. Bugs, glitches, development oversights.. Controls that resets every time i quit the game, game that stop working for 10 secs everytime i boot it up, sounds that don't play in game, musics that suddenly cuts off, bad graphics, broken animations, broken physics... Anyway this game on PC is absolute garbage and the devs really outdid themselves to make it the worst possible.
Last edited by Miaa_; Nov 30, 2023 @ 7:48pm
Crypto Gamer Dec 2, 2023 @ 4:54am 
In earlier fps games tying fps to physic,was common this includes games from quake 1 engine.

Many Havok physic engine games often fps changes physic.

Fallout 3,4,Skyrim first edition physic albeit they stem from an ancient engine.

SAGE engine games Like Red Alert 3 from 2008 speed is tied for frame rates.

Japanese Devs fore some reason love to tie stuff to frame rates.......

Eg dark souls almost everything is tied to fps.

Resident evil 5.
One of the Uroboross exposes weakspot for a certain frames aka almost no times for 120fps mode,likely intended time for 30fps mode and okay time for 60fps......

RE 4 QTE times and flame nades can dmg a boss more than 1 time as some times are not propely adjusted for 60fps.
Albeit RE4 tweaks fix most of them.


Resident evil 2 from just 2019 knife dmg detection and durability loss obvioulsy had to be based on frame time detection.......
Balanced knife Dmg value likely meant to be for 60 fps.
At like 180 fps you could almost stun lock boss as knife dealt lot of dmg.

Evil Within 1 is Id tech engine 5 which has default cap at 60.

Above that is not offically supported not sure how much issues 240fps can cause.....

But even at 120fps Laura moves faster than at 60fps and most enemy animations are sped up,get up faster etc.

So 240fps is likely everything is above the intended values.

On top of that EW1 on first launch had only 30fps cap for PC with terrible optimalistion.

So on Chapter 8 30fps might be better for Chase scene but 60fps is mostly fine.


My recommendation is to use the command which removes fps cap but force 60fps via GPU control center.
If there are any problem use 30fps for that section.

If hp is critical wait untill it self regens so you move faster.
500lbs E-begger Dec 18, 2023 @ 8:02pm 
Couldn't outrun the dog at 120fps. Did it first try after locking to 30fps.
KillaG Jan 15, 2024 @ 10:16am 
Originally posted by Boboscus:
I've never had this until now and I literally cannot progress. Played through the game 4-5 times already and now I'm stuck, what a load of ♥♥♥♥♥♥♥♥. Setting FPS to 30 bypasses this... another game with broken physics after certain FPS.
Man, did you help! I tried multiple times this sequence in my first ever playthrough. I thought I was doing something wrong because all previous chases worked fine for me. I started suspecting something after my 5th death, I think.
The author of this thread has indicated that this post answers the original topic.
PavelH Feb 29, 2024 @ 7:02am 
Can confirm that 30 FPS fixes it. And that's published from Bethesda who should be on the top of their game with PC ports.
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