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ie. a nightmare diff completed save can do casual, survival, or nightmare in ng+, but not Akumu.
And yeah it does suck some but I can see what the devs were thinking. They didn't want to undermine the difficulty.
If that was a thing I would be glad to play it again in row.
Heck, it would be cool if it was a thing and it was actualy advised to do due Akumu difficulty being so harsh.
Just small reward for doing harder difficulty LP after LP in row but its just my opinion.
I can play hard in Evil Within 1 but Akumu is a bit too much for me. Just idea of one one hit death is not fun for me. Trials and errors, forcing to do cheap tactics, stealth almost 99% of the time and lot of time spend on loading screens due game over. I just don't find this challenging, fair or fun. Yeah, I am gonna skip on that.
Thanks for help tho.