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I spend 5 hours learning how to reflect Viper moves.
Could maybe probably sometimes reflect 80% of times in phase 1 and 2.
And than entirely new moveset in phases 3 and 4 happened.
As soon as I stopped bothering with reflections I wiped floor with a boss in 2 tries.
And next 5 bosses died fast as well.
Brink and hear piercer in the middle of boss combo deals more dmg and stuns boss as well.
But you need 2-3 reflections to depleate boss stamina while dealing zero dmg. And you get what? 5 seconds to use combo and brutal attack?
And there's a whole skill tree for Reflection that:
- Allows you to deal damage on successful reflections;
- Decreases damage taken on failed reflections;
- Increases "parry" window;
- And decreases activation time for said parry window, allowing Reflection to be a little bit more reactive.
Sure, you'll kill boss quicker in the end, but the time you spent learning to parry his attacks is probably way more than if you just played normally.
- I got slaughtered a lot but now I got the hang of the reflexion timing, Perfect parry - 0.5 sec = reflect !
I play the lance, it is nice perfect parry and insta hit as a reward, and the slow motion attacks with reflection, then you rock the boss.
I am the type of player, if I don´t rock the boss in 2-3 minutes then I rather die, retry than hanging on and kill it softly.
The game has many valid playstyles, regarding the skill descriptions, but I favour only hard parry/ reflection punishes, the other stuff is for other gamers.