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I wondered if there might be something in those personality profiles that appear in-between missions while it loads, but those zip by so fast on my computer I can't read them, D:
Its not just the voices, it does affect combat results.
+1
Part of the skill in the game is utilising teh best soulcatcher chip in teh best vehicle. If you put the wrong pillot in a chopper as wingman - they'll fly off and leave you stranded while they go shoot up something you don't care about.... or worse they go attract some enemies you can't handle at that point! Patton isd often too gung ho... but a great shot with a mortar in the right place.
Also consider that you can take over any pilot at any time and some don't seem to like that much. So its good to get to know who is who and how reliable they are in the different configurations you can use.
THe end game can be very hard. But using teh skills you learn will make it easier. Carrier Command : Gaia mission has a great look and feel but lacks some of HW's great play. At least HW is available now :)
http://www.gamefaqs.com/pc/457632-hostile-waters-antaeus-rising/faqs
Why not do a Steam based Guide? I personally prefer to avoid following external links
Even if you can't condense the text. You could use multiple Guides to present the elements and one Guide to link to those elements. So it's at least worthwhile looking at trying. The advantage is that we don't havve to go offsite to look at a Guide and could Favourite your Guide withion Steam.
I havn't looked at teh current Guide limits but I know the game well and can't imagine any succinct Guide could stretch to be too big.