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It's up to you if you want to swap to do that, or another approach you can do is stay in a mastered archetype and level that up. Every 1000 AEXP gives you an item for 1000 AEXP so there is no loss for doing this, plus you can decide how to distribute them - if you want to really power level one character you could.
Advantages of Focusing:
- Unlock high level skills.
- Fewer bonds to commit time to.
- You get Archetype exp items for "leveling up" mastered archetypes.
Advantages of Mixing.
- Can pick around elemental attacks by strong enemies.
- More variety of skills
- More ability to utilize Synergies
Correct me if I'm wrong, but when a battle ends, let's say it gives you 500 A-EXP. That means each party member gets 500 A-EXP to their assigned archetype. That makes perfect sense until you master said archetypes.
When you max out an archetype, every 1000 A-EXP you get generates a Hero's Leaf of Light or whatever it's called. That item grants 1000 A-EXP so you aren't wasting A-EXP while fighting with a mastered archetype. Therein, however, lies the trick. In the above example, since everyone gets 500 A-EXP per fight, that means that in two fights each party member would get 1000 A-EXP and thus generate an item. Since those items are each worth 1000 A-EXP, that means you have thus generated 4000 A-EXP.
So essentially, fighting with mastered archetypes effectively quadruples your A-EXP gains.
I also swap out them if they have specific weakness to that dungeon's monsters.
btw idk how the main game is paced tho
I'm in 3rd city now but probably use Seeker until the end.