Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
There's some good passives and active skills everyone can make use of (Like getting the Steal MP skill for everyone so they can regen MP quicker when farming dungeons), meanwhile for the tougher bosses you can just make your team completely set up to beat the crap out of them with Synthesis Skills, Buffs and hitting the enemies weakenesses.
Overall the combat is a bit too easy imo, as you can just infinitely farm dungeons for both insane money via your main char being Merchant archtype and regenning your mp by having your main char swap to a Mage archtype. There's lots of builds that work in the game and ways to easily cheese most fights. Though honestly, like all the Persona games have pretty simple combat where you can just grind your way to being overpowered as hell.
commander
gunner
faker
mage
healer
brawler
I kinda just kept everyone in their own tree except for Strohl and Basilio who I made Brawlers until they unlocked their royals just because I love the Brawler so much.
The lack of good options at endgame because of the Royal Archetypes is depressing for the whole Archetype system as a whole though.
Eupha being the exception. I'd still have her use summoner even if I had all arch-types maxed.
MC: Merchant and Healer.
Strohl: Brawler.
Hulk: Mage.
Heismay: Gunner.
I'm thinking of making Strohl a Commander, Heismay a Faker, and Hulk a Dark Knight next.
If anyone has any feedback, feel free to let me know.