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Of course, I'm not doing the 43k damage other people seem to do... but without minmaxing it carried me through the campaign and last fight well enough.
My Strohl filled that last part well, using his special Archetype's Vorpal Blade to deal about 1600-2000 damage to all targets without weakness, and applying ATK down... for 18 MP per cast. Brave Blade took closer to 40 MP but with the increased crit stacks he did close to 2500 damage single target and frequently only needed half a turn icon to do so.
However, he could ONLY do slashing... which sucks. If an enemy was immune to Slash, Strohl played the role of my buffer/item user. I have another thread about useful items but if it came to him being totally useless, I swapped him out.
My other normal party member was Heismay as a Dodge-Tank... because his special Archetype's passives are brokenly good for bossing... and I can't stand not having someone to Steal in a narrative RPG lmao.
(SPOILER)
Heismay [Dragoon, Utilitarian Manual from Alonzo Rank 7] - Synthesis-Mania Bullet (inflict weak to Slash)
MC (Prince) - Hero's Cry (gain 4 Icons)
Junah [Royal Masked Dancer] - Vidyartha (inherited from Trickster) to boss
Strohl [Royal Warrior, Beloved Greatsword, Arcane Unity (inherited from Wizard), Slash Boost (inherited from Warrior)] - Charge (inherited from Berserker)
Heismay - Evil Eye Talisman (drop from cyclops)
MC - Vitalja (inherited from Magic Seeker) to Strohl
Junah - Skip turn
Strohl - Front Row, Synthesis-Peerless Stonecleaver
Profit
performed *okay* in the final battle and against the minibosses but not this ground shattering 10k+ crit damage.
And master jobs more. Preferrably the str oriented ones. Some of people get busted late game. Heismay with the 99 agility lol
Sure: https://www.youtube.com/watch?v=Hlj3NHeFvuc