Metaphor: ReFantazio

Metaphor: ReFantazio

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"High chance" is less than 1 in 3!
Either the RNG hates me or the game developers need to check the dictionary for the definition of "high chance".

Target: Five enemies.
Skill "Danse Macabre" - I Quote: High chance of one-hit killing all enemies.

Results across multiple battle restarts: 2, 2, none, 1, 2.

Across 5 tries, with a "high chance", I should have nailed at least three of them once.
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Showing 1-5 of 5 comments
Steve Oct 21, 2024 @ 6:47am 
What about your LUCK stat?
LUCK affects crit chance, item drops, how many hits your multi-hit attacks hit for, insta-kills, and probably other things too!

What about your IRL LUCK stat?
IRL Luck affects things like income, influence, love, why your 80% chance to hit attacks in Baldur's Gate 3 or XCOM miss 60% of the time, and probably other things too!

Failing that, "high" is always relative to something right?
Maybe they just mean it's a high chance relative to other insta-kills but still a low chance in terms of 0-100 percentage... though that'd be pretty mean lol.
SunfireKnight86 Oct 21, 2024 @ 7:46am 
Originally posted by Outpost Omega 5:
Either the RNG hates me or the game developers need to check the dictionary for the definition of "high chance".

Target: Five enemies.
Skill "Danse Macabre" - I Quote: High chance of one-hit killing all enemies.

Results across multiple battle restarts: 2, 2, none, 1, 2.

Across 5 tries, with a "high chance", I should have nailed at least three of them once.
That's a lot higher chance than basic attack.
causality Oct 21, 2024 @ 7:52am 
You're going to need a larger sample size than that.
Lynfinity Oct 21, 2024 @ 8:07am 
I wouldn't know the exact percentages, but if the game operates exactly like previous Atlus games, then "High chance to crit/insta-kill/whatever" refers to its base value, and from there the actual chance either becomes higher or lower depending on certain circumstances - in this particular case, your own Luck and your enemy's Luck both contribute towards it.

In the lamest terms, your own Luck stat should be quite a bit higher compared to that of an enemy for insta-kill skills to proc reliably, the same is true for ailments. Otherwise, don't even bother.
Last edited by Lynfinity; Oct 21, 2024 @ 8:08am
ez game ez life Oct 21, 2024 @ 8:15am 
1. You'd have to test it a thousand times to get statistically meaningful results.

2. Luck affects random things in the game.

3. The word "high" is relative. If a plane crash had a 1% chance of happening, few people would fly because it would be seen as too high a risk.
Last edited by ez game ez life; Oct 21, 2024 @ 8:25am
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Date Posted: Oct 21, 2024 @ 6:39am
Posts: 5