Metaphor: ReFantazio

Metaphor: ReFantazio

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It's mid
94 my ass.
> dungeons are boring, some are bloated for no reason
> time system is bad
> new persona system is bad and tedious to manage
> beat 80% of the game with horrible antialiasing and sound.. tnx atlus
SMTV is superior in every way
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Pacino 18. říj. 2024 v 17.49 
The reviews section is that way..
"SMT V is superior in every way" is crazy. SMT V is actually mid plot wise and mechanically regardless both are very broken games and are ultimately undermined by certain systems. The Magatsuhi gauge is not balanced whatsoever where as it is very easy to break Metaphor easily with the power of gambling and bank loans. It is even funnier when you realize Stats in SMT V operate like they do in Etrian Odyssey and Re Fantazio has the lore back drop of Etrian Odyssey
Kirioz 18. říj. 2024 v 17.53 
Brad Pitt beat Bruce Lee původně napsal:
94 my ass.
> dungeons are boring, some are bloated for no reason
> time system is bad
> new persona system is bad and tedious to manage
> beat 80% of the game with horrible antialiasing and sound.. tnx atlus
SMTV is superior in every way
SMTV is inferior in every way. Story telling, Characters, Music, gameplay. change my mind
Kirioz původně napsal:
Brad Pitt beat Bruce Lee původně napsal:
94 my ass.
> dungeons are boring, some are bloated for no reason
> time system is bad
> new persona system is bad and tedious to manage
> beat 80% of the game with horrible antialiasing and sound.. tnx atlus
SMTV is superior in every way
SMTV is inferior in every way. Story telling, Characters, Music, gameplay. change my mind
ok, it's a persona reskin with boring story
Brad Pitt beat Bruce Lee původně napsal:
Kirioz původně napsal:
SMTV is inferior in every way. Story telling, Characters, Music, gameplay. change my mind
ok, it's a persona reskin with boring story

Bait used to be believable. If anything, the game is more similar mechanically to Digital Devil Saga, and the Story has a similar core theme in common with SMT 4. Though you probably didn't pay attention to the story.
SQUIRREL JELQING původně napsal:
Brad Pitt beat Bruce Lee původně napsal:
ok, it's a persona reskin with boring story

Bait used to be believable. If anything, the game is more similar mechanically to Digital Devil Saga, and the Story has a similar core theme in common with SMT 4. Though you probably didn't pay attention to the story.
Bait is common word among those who are coping
Brad Pitt beat Bruce Lee původně napsal:
SQUIRREL JELQING původně napsal:

Bait used to be believable. If anything, the game is more similar mechanically to Digital Devil Saga, and the Story has a similar core theme in common with SMT 4. Though you probably didn't pay attention to the story.
Bait is common word among those who are coping

Coping about what? That overall ReFantazio is a lot better than SMT V all around? Its weird how most people don't understand the difference between a "well made game" and a "good game". You seem to be a some sort of SMT Tourist who falls in the former.
Both are great in their own ways.

Metaphor managed to scratch that particular itch of me of wanting to combine the Press Turn-based gameplay with the Persona storytelling. On the other hand, SMTV's gameplay loop is sooooo addicting, and I personally dig its soundtrack more. Metaphor's OST is also great, to be sure, it's just a matter of preference.

SMTV is neither "superior in every way", not inferior to this.
Not everyone is a JRPG connoisseur.
at least it got better story that smtv
Lynfinity původně napsal:
Both are great in their own ways.

Metaphor managed to scratch that particular itch of me of wanting to combine the Press Turn-based gameplay with the Persona storytelling. On the other hand, SMTV's gameplay loop is sooooo addicting, and I personally dig its soundtrack more. Metaphor's OST is also great, to be sure, it's just a matter of preference.

SMTV is neither "superior in every way", not inferior to this.

I beg to differ, SMT V suffers a lot. Probably at the hands of the EO team working on it none the less. Doing an NG run on hard or even capped 99 godborn runs are genuinely bad because the stats function like they do in EO. Now that might not make much sense, but pretty much Luck in EO affects landing status and Vitality scales the defense without needing equipment, that does not include the level scaling factor. Mechanically SMT V hurts a lot because of this in battle.

If you're underleveled + the enemy has insane Vitality stats you will do no damage. If you're underleveled + the enemy has insane luck you will basically next to never dodge status. This results in constant mirage and binds, a sorta problem that exists in the older EO games. Another example demi-fiend is 425 in all stats on godborn at level 150, even if your stats are equal at 99 and you inherit or essence in Abyssal mask it hardly matters you will not dodge any status he does because of the wonk scaling.

The community seems to forget that SMT V as a whole gives incentives and justifications to players to not even bother with some battles. When certain bosses have 8 turn icons with a turn potential of 16 or Masakado can just spam 5 Freikugels on the MC or ♥♥♥♥♥ bugs out and drops Megido Ark on the MC multiple times, theres a reason people are churning out builds where they can avoid the fight altogether. Thats only its battle flaws though it has almost as bad offences elsewhere.
Naposledy upravil Volcano Princess Enjoyer; 18. říj. 2024 v 18.19
Sad to see you don't enjoy it OP but these are some the best dungeons since classic PS2 SMT.
Fuhrer 18. říj. 2024 v 18.21 
The "professional" reviews are definitely inflated - I assume they just saw how heavy handed the intro was with the political aspects and soyfaced themselves into a coma. That being said, it's still a fine game. Just, maybe more of an 84, give or take?
Fuhrer původně napsal:
The "professional" reviews are definitely inflated - I assume they just saw how heavy handed the intro was with the political aspects and soyfaced themselves into a coma. That being said, it's still a fine game. Just, maybe more of an 84, give or take?
It's definitely within the 90s range.

It's a huge comeback to the classical JRPG design, huge amount of characters, things to do, class switching, vehicles and globetrobing.

I think the only it lacks is a huge overworld where the characters can traverse instead of just a map to select.
SQUIRREL JELQING původně napsal:
-snip-
I guess I should've specified that I personally love both and that in my opinion both are great.

Also, for my first playthrough, I started on Hard on a Canon of Creation, simply because I wanted to experience the "original" game first. Had a time of my life, dunno what else to tell you.
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Datum zveřejnění: 18. říj. 2024 v 17.45
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