Metaphor: ReFantazio

Metaphor: ReFantazio

View Stats:
RYURYUNEKO Oct 17, 2024 @ 6:50pm
Physical VS Magical (Spoilers)
What type is stronger?

Low, Mid , End and Post(if there's post game or extras) game.

I trying ta think on which side to choose, when i get the Main game in November or December.
< >
Showing 1-15 of 32 comments
ShockedHearts Oct 17, 2024 @ 6:51pm 
im only like 40% through the game, but I can definitely say magic is really strong early game to leaving early game starting mid.

I have heard that physical peaks towards end game though

regardless Ive heard really any route you take is really viable as long as your team comp is good.
KMS Amphisbaena Oct 17, 2024 @ 7:03pm 
if the enemy has an element type weakness then magic is better because you always deal critical damage, otherwise physical is because magic damage can't deal critical damage, and against enemies whose weakness you don't know a possible crit will always be better, so you could say depending on the situation since there are many enemies who can repel or nullify physical damage
N/A Oct 17, 2024 @ 7:21pm 
Spam Megadola with 99 mag
Or do what I did and spread your points out equally so you can play however you want whenever you want.
Or do whatever you want and make it work.
Klinestife Oct 17, 2024 @ 7:32pm 
there's a party comp that revolves around a strength MC consistently dealing 15-20k almighty per hit on hard mode. reportedly up to 70k if you equip a crit damage accessory. it's enough to 1-2 shot every boss.

there's no magic equivalent because it revolves around another party member's ability that gives the whole team a free physical charge, and she doesn't have a magic version.

magic MC is definitely better early-mid game because it has a lot more MP management tools, and easy access to all elements which means reliable press turns. phys weakness enemies are less common than ele enemies so you're pretty much going to just be crit fishing with merchant for your extra turns, which is still consistent enough to get you through the early-mid game.
Last edited by Klinestife; Oct 17, 2024 @ 7:50pm
AH-1 Cobra Oct 17, 2024 @ 7:33pm 
Phys is good the second you unlock merchant class because gold toss scales with str. Str only gets better later on.

Gold toss is outright superior to the early mage spells, not only does it simply do more damage, it completely ignores resists and gets a high crit rate too.

Brawler is also quite good early on, their attacks use HP, and HP is an easier resource to keep topped off early on than MP is, so you can splurge away. They got a multi-hit AOE synthesis attack, and a high damage phys-light based single target attack that both use HP, both are great for clearing the catacombs & cathedral.

Magic is only good like at the very start of the game, where you make everyone mages to cast ice on the dragon to pwn it. Not too much longer after that you start getting better classes like merchant and brawler, and a little bit later - sword master which has some good phys-aoes.
Last edited by AH-1 Cobra; Oct 17, 2024 @ 7:43pm
Hi.standard Oct 17, 2024 @ 7:41pm 
STR increases synthesis attack dmg, and magic doesnt.

Also magic doesnt increase healing, seems STR is best stat overall.
AH-1 Cobra Oct 17, 2024 @ 7:47pm 
I guess the real question is what's the best secondary stat to pump after str is 99? I've heard people say agi because luck only gives +0.1% to crit rate per point.
Last edited by AH-1 Cobra; Oct 17, 2024 @ 7:47pm
Tiasmoon Oct 17, 2024 @ 7:49pm 
Originally posted by Hi.standard:
STR increases synthesis attack dmg, and magic doesnt.

Also magic doesnt increase healing, seems STR is best stat overall.

Have you tested that? Synthesis can be physical or magical damage.
Klinestife Oct 17, 2024 @ 7:52pm 
Originally posted by AH-1 Cobra:
I guess the real question is what's the best secondary stat to pump after str is 99? I've heard people say agi because luck only gives +0.1% to crit rate per point.

agi depends on when you want the protagonist to move in the turn order. en is nice but the protagonist is already naturally tanky in the end game. so i'd say enough agi to secure whatever place in the turn order you want him, then pump luck.
Last edited by Klinestife; Oct 17, 2024 @ 7:52pm
AH-1 Cobra Oct 17, 2024 @ 7:55pm 
For those who insist on using mag, like the earliest point you can get a powerful AOE spell would be to get Brigette to rank 7 asap. There's a magic igniter you can buy that costs like 700k that gives you a heavy damage almighty aoe. I know it's possible to get this before you unlock an archtype that comes with a similarly powerful spell.
Hi.standard Oct 17, 2024 @ 7:56pm 
Originally posted by Tiasmoon:
Originally posted by Hi.standard:
STR increases synthesis attack dmg, and magic doesnt.

Also magic doesnt increase healing, seems STR is best stat overall.

Have you tested that? Synthesis can be physical or magical damage.

I watched a Youtube video where someone tested it
Seraphic Radiance Oct 17, 2024 @ 8:00pm 
str no question. normal megaten/persona rules (barring smt4 i guess). mag can get you through most of the game just fine, but phys can stack power to insane levels, and only ever increases in power the further in the game you go.
Jawsofwar Oct 17, 2024 @ 8:44pm 
Originally posted by Hi.standard:
Originally posted by Tiasmoon:

Have you tested that? Synthesis can be physical or magical damage.

I watched a Youtube video where someone tested it

If that is true that is a horrible game design flaw.
haplok Oct 17, 2024 @ 11:29pm 
Originally posted by Jawsofwar:
Originally posted by Hi.standard:

I watched a Youtube video where someone tested it

If that is true that is a horrible game design flaw.

There are magical Synthesis moves for sure.
The issue is that the early ones at least require 2 magic classes - and early characters that join your party generally lean towards Strenght (but can still use magic just fine if needed).
Hi.standard Oct 17, 2024 @ 11:41pm 
In the video the guy even notes it's odd that STR seems to boost the magic syntehis skills as well as the physical ones. Mag had no effect on the synthesis skills damage was the same with or without extra magic stats.
< >
Showing 1-15 of 32 comments
Per page: 1530 50

Date Posted: Oct 17, 2024 @ 6:50pm
Posts: 32