Metaphor: ReFantazio

Metaphor: ReFantazio

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MisterRed Dec 5, 2024 @ 9:51am
Consequences for storyteller mode?
Does it change the game's main storyline at all? Bc tbh Im already sick of the difficulty with this game, I've tried to defeat the giant sewer monster with the pacifier (Named ???) like 8 times now and each time I simply run out of healing items before its 15 mile long healthbar runs out, not to mention that I cant bring the actual healer class because it strikes their weakness, and apparently in some horrible feeling design choice I can only strike a weakness once but enemies can strike one characters weakness an infinite number of times and get infinite turns.
Originally posted by Star Sage:
There is no change to the story or content save one for playing on story teller

There's an optional boss, only in NG+ as far as I'm aware, that cannot be fought. There is no dungeon or scenes with it, the boss is fought in the sealed book in Academia, which is open on NG+, but only outside of Storyteller mode. There WAS a glitch where, changing mode in Academia would allow you to fight it on that mode, but they patched that.
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Showing 1-10 of 10 comments
Lynfinity Dec 5, 2024 @ 10:03am 
You don't even need to fight that monster as he drops nothing of value, so you're just wasting your time and resources.

But to answer your question - there are no "consequences". The only thing about Storyteller is that you cannot raise the difficulty back in this particular playthrough.
MisterRed Dec 5, 2024 @ 10:07am 
Originally posted by Lynfinity:
You don't even need to fight that monster as he drops nothing of value, so you're just wasting your time and resources.

But to answer your question - there are no "consequences". The only thing about Storyteller is that you cannot raise the difficulty back in this particular playthrough.
Maybe I’m wrong, I am trying to go in as spoiler free as possible, so I’ve been assuming the big scary optionals were probably gonna be requirements for the true ending or a secret dungeon, especially since the characters outright stated “We need a monster head, this one would work”

Yeah, which is honestly the reason why I assumed there was a consequence for choosing it, since I can’t change it back later. But if there is none, that’s good to know
The author of this thread has indicated that this post answers the original topic.
Star Sage Dec 5, 2024 @ 10:30am 
There is no change to the story or content save one for playing on story teller

There's an optional boss, only in NG+ as far as I'm aware, that cannot be fought. There is no dungeon or scenes with it, the boss is fought in the sealed book in Academia, which is open on NG+, but only outside of Storyteller mode. There WAS a glitch where, changing mode in Academia would allow you to fight it on that mode, but they patched that.
Ailwynn Dec 5, 2024 @ 10:34am 
Soooo.. this specific human is a stealth section. And I'll give you a spoiler about beating it. Check if you want to. But as that person said, it drops nothing of value unlike the dragon in the early game. You get one incense item and it remains. You'll have to just keep avoiding it. You'll find your monster head, just not in this stealth section
MisterRed Dec 5, 2024 @ 12:12pm 
Originally posted by Ailwynn:
Soooo.. this specific human is a stealth section. And I'll give you a spoiler about beating it. Check if you want to. But as that person said, it drops nothing of value unlike the dragon in the early game. You get one incense item and it remains. You'll have to just keep avoiding it. You'll find your monster head, just not in this stealth section
Fair enough. That does mean the game wasnt going quite where I assumed lol, but good to know. Thanks, otherwise I probably wouldve locked myself into an unsatisfying difficulty over a single enemy I had no real reason to fight
Bake Dec 5, 2024 @ 2:44pm 
You get no street cred.
Star Sage Dec 5, 2024 @ 3:04pm 
Originally posted by MisterRed:
Originally posted by Ailwynn:
Soooo.. this specific human is a stealth section. And I'll give you a spoiler about beating it. Check if you want to. But as that person said, it drops nothing of value unlike the dragon in the early game. You get one incense item and it remains. You'll have to just keep avoiding it. You'll find your monster head, just not in this stealth section
Fair enough. That does mean the game wasnt going quite where I assumed lol, but good to know. Thanks, otherwise I probably wouldve locked myself into an unsatisfying difficulty over a single enemy I had no real reason to fight

Oh, and to be blunt, the Incense is useless. They, as items, carry over to NG+ runs, but their use, like the actual stat raising, does not. None of the stat raising things carry over, sadly. Gear and items do, so you do get a lot of power for a second and later run, as do the levels, if not the unlocking, of the Archetypes.
MisterRed Dec 5, 2024 @ 3:25pm 
Originally posted by Star Sage:
Originally posted by MisterRed:
Fair enough. That does mean the game wasnt going quite where I assumed lol, but good to know. Thanks, otherwise I probably wouldve locked myself into an unsatisfying difficulty over a single enemy I had no real reason to fight

Oh, and to be blunt, the Incense is useless. They, as items, carry over to NG+ runs, but their use, like the actual stat raising, does not. None of the stat raising things carry over, sadly. Gear and items do, so you do get a lot of power for a second and later run, as do the levels, if not the unlocking, of the Archetypes.
Tbh that’s the biggest disappointment I’ve felt so far this entire game. My favorite thing to do in JRPGs like this, such as Persona 5 or Trails of Cold Steel, is to completely max my stats so that I have like 999 of everything at level 1. The fact that this game doesn’t allow that is saddening.
Star Sage Dec 5, 2024 @ 4:50pm 
Originally posted by MisterRed:
Originally posted by Star Sage:

Oh, and to be blunt, the Incense is useless. They, as items, carry over to NG+ runs, but their use, like the actual stat raising, does not. None of the stat raising things carry over, sadly. Gear and items do, so you do get a lot of power for a second and later run, as do the levels, if not the unlocking, of the Archetypes.
Tbh that’s the biggest disappointment I’ve felt so far this entire game. My favorite thing to do in JRPGs like this, such as Persona 5 or Trails of Cold Steel, is to completely max my stats so that I have like 999 of everything at level 1. The fact that this game doesn’t allow that is saddening.

Absolute agreement there. I have a save file for Ys VIII with all characters with 9999 in all three stats, as well as HP. I have still played it twice since that save was made because it's an awesome game.

I do get WHY they did it, as it allows moments in the game to still have impact and power, as while equipment IS a lot of your power, those stats and levels not carrying over keep you from being OP and destroying everything. It makes a battle through the hardest difficulty actually difficult and you have to plan your tactics against it, rather than just being able to come in with a maxed out party to curb stomp it.
nomatter Dec 5, 2024 @ 5:01pm 
Originally posted by MisterRed:
Originally posted by Star Sage:

Oh, and to be blunt, the Incense is useless. They, as items, carry over to NG+ runs, but their use, like the actual stat raising, does not. None of the stat raising things carry over, sadly. Gear and items do, so you do get a lot of power for a second and later run, as do the levels, if not the unlocking, of the Archetypes.
Tbh that’s the biggest disappointment I’ve felt so far this entire game. My favorite thing to do in JRPGs like this, such as Persona 5 or Trails of Cold Steel, is to completely max my stats so that I have like 999 of everything at level 1. The fact that this game doesn’t allow that is saddening.

How the f do you want to min/max everything but at the same time fail to beat enemies at the easiest difficulty!?

Edit: Also, afaik, enemies respawn in dungeons so you COULD technically max out the classes and characters you got so far, although that might take literally weeks because of diminishing XP returns...
Last edited by nomatter; Dec 5, 2024 @ 5:04pm
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Date Posted: Dec 5, 2024 @ 9:51am
Posts: 10